Rust Data

rustdata.spaceservers84.134.48.114:28016.ipynb

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Offline 84.134.48.114:28015 checked 3d ago

Forkes Testserver

moddedcarbon

Connect

srv = rust.server("84.134.48.114:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 1 # peak 1
rank #10,716 # top 48%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
84.134.48.114:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 11:52 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Quick answers

From the figures on this page.

Player counts

How does Forkes Testserver compare in the rankings?

Player hours over seven days put Forkes Testserver at #10,716, in the top 48% of the ranked set.

How full does Forkes Testserver run?

Forkes Testserver returns no live count at this refresh, having last been seen 3 days 8 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What is the Rust version on Forkes Testserver?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Forkes Testserver. Joining needs the same protocol on your game; Steam handles the update.

Is Forkes Testserver up, and what does its uptime show?

The latest sample has Forkes Testserver offline, with a last sighting 3 days 8 hours ago. Uptime of 0% across the last 3 full days: 0 hours of 72. Rust Data logged it first on 25 October 2026.

Which location does Forkes Testserver run from?

For Forkes Testserver, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 84.134.48.114:28015.

Map and rules

Which rules apply on Forkes Testserver, and what settings?

You will not find a gather rate in the string Forkes Testserver. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has Forkes Testserver selected?

A procedural map runs on Forkes Testserver, generated by the game.

Wipe data

When does Forkes Testserver wipe, and on what schedule?

The record for Forkes Testserver holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 14 days 14 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain Forkes Testserver?

On Rust Data, Forkes Testserver appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Forkes Testserver hold?

These tags are published by Forkes Testserver and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Forkes Testserver?

The manual route: launch Rust, F1, then client.connect 84.134.48.114:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp2
Max players The server lists 2 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,133 players 11,699 servers online