Rust Data

rustdata.spaceservers84.134.57.199:28016.ipynb

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Offline 84.134.57.199:28015 checked 10d ago

Forkes Testserver

moddedcarbon

Connect

srv = rust.server("84.134.57.199:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,065 # top 60%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct23 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 11:07 UTC14d ago 1 NaN running 0
1 Tue 13 Oct, 15:24 UTC15d ago 1 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
84.134.57.199:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 11:52 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 152 on average38/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Quick answers

From the figures on this page.

Player counts

What position does Forkes Testserver take in the server rankings?

Rank #13,065 on seven-day player hours for Forkes Testserver, within the top 60% of all ranked servers.

How many players does Forkes Testserver hold at once?

Forkes Testserver returns no live count at this refresh, having last been seen 10 days 19 hours ago.

Server facts

Which Rust version is Forkes Testserver on?

Rust network protocol 2634 and build 167781 on Windows is what Forkes Testserver runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Forkes Testserver, and is it up?

Forkes Testserver is offline at this refresh; the last response came 10 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 October 2026.

In which location is Forkes Testserver hosted?

There is no region published for Forkes Testserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 84.134.57.199:28015 is its address.

Settings and map

Which settings and rules does Forkes Testserver run?

The name Forkes Testserver carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Forkes Testserver loaded?

A procedural map runs on Forkes Testserver, generated by the game.

Wipe schedule

When does Forkes Testserver wipe, and on what schedule?

Too few wipes are on record for Forkes Testserver to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 14 days 17 hours ago, and that is the one in play.

What is wipe day on Forkes Testserver like?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Forkes Testserver, and which filters?

The Rust Data lists that Forkes Testserver fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Forkes Testserver?

The game's server browser reads these tags from Forkes Testserver: gmvanilla (Game mode): Game mode: vanilla survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Forkes Testserver?

In Rust, F1 opens the console: type client.connect 84.134.57.199:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,314 players 11,621 servers online