Offline 84.135.40.166:28015 checked 24d ago
Ricky's Test Server
Connect
srv = rust.server("84.135.40.166:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 20:36 UTC24d ago | 1 | NaN | running | 1 |
| 1 | Sat 3 Oct, 00:29 UTC24d ago | 1 | NaN | 0.8 days | 0 |
| 2 | Wed 23 Sep, 00:27 UTC34d ago | 0 | NaN | 10 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.135.40.166:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 20:36 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 91/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 104/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 32/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 90/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 29/1000 |
Quick answers
From the figures on this page.
Population
What position does Ricky's Test Server take in the server rankings?
Rank #13,911 on seven-day player hours for Ricky's Test Server, within the top 61% of all ranked servers.
How full does Ricky's Test Server run?
The current row shows Ricky's Test Server offline; the last response was 24 days 1 hours ago.
Server facts
Which Rust version is Ricky's Test Server on?
Rust network protocol 2634 and build 166652 on Windows is what Ricky's Test Server runs. The protocol has to match before you can join, and Steam does the updating.
Is Ricky's Test Server up, and what does its uptime show?
Ricky's Test Server is offline at this refresh; the last response came 24 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 22 September 2026.
Where does Ricky's Test Server sit?
There is no region published for Ricky's Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 84.135.40.166:28015.
Settings and map
What rules and settings are recorded for Ricky's Test Server?
You will not find a gather rate in the string Ricky's Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Ricky's Test Server wipe, and on what schedule?
Ricky's Test Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 1 hours ago.
On Ricky's Test Server, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does Ricky's Test Server appear among Rust Data lists and filters?
These Rust Data lists include Ricky's Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Ricky's Test Server hold?
Read by the game's server browser, the tags Ricky's Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Ricky's Test Server?
In Rust, F1 opens the console: type client.connect 84.135.40.166:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.