Offline 84.15.186.71:28015 checked 43d ago
Creative / Build
Connect
srv = rust.server("84.15.186.71:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.15.186.71:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Sep 2026, 19:51 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 12/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 0/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 115/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 31/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 87/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 17/100 |
Quick answers
From the figures on this page.
Population data
How does Creative / Build compare in the rankings?
Player hours over seven days put Creative / Build at #13,327, in the top – of the ranked set.
How full does Creative / Build run?
Offline now for Creative / Build, with the last sample 43 days 14 hours ago.
About the server
Which Rust version is Creative / Build on?
Version Rust network protocol 2633 and build 163794 on Windows is reported by Creative / Build. The protocol has to match before you can join, and Steam does the updating.
Is Creative / Build up, and what does its uptime show?
The latest sample has Creative / Build offline, with a last sighting 43 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 September 2026.
In which location is Creative / Build hosted?
No region is published by Creative / Build. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 84.15.186.71:28015 is its address.
Rules, settings, map
Which rules apply on Creative / Build, and what settings?
The name Creative / Build carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Creative / Build loaded?
Creative / Build runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Creative / Build wipe?
Too few wipes are on record for Creative / Build to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 43 days 15 hours ago.
Tags, lists
Where does Creative / Build appear among Rust Data lists and filters?
On Rust Data, Creative / Build appears in these lists: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Creative / Build hold?
The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Creative / Build?
In Rust, F1 opens the console: type client.connect 84.15.186.71:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.