Offline 84.160.183.25:28015 checked 2d ago
Private Squad Server [One Grid]
Connect
srv = rust.server("84.160.183.25:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 00:09 UTC2d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.160.183.25:28015
- region
- –
- max players
- 16
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 00:09 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 38/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 62/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 14/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Quick answers
From the figures on this page.
Population data
How does Private Squad Server [One Grid] compare in the rankings?
Over the last seven days Private Squad Server [One Grid] sits at #11,168 on player hours, in the top 50% of ranked servers.
How full does Private Squad Server [One Grid] run?
The current row shows Private Squad Server [One Grid] offline; the last response was 2 days 3 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What Rust version does Private Squad Server [One Grid] run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Private Squad Server [One Grid]. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Private Squad Server [One Grid], and is it online now?
The latest sample has Private Squad Server [One Grid] offline, with a last sighting 2 days 3 hours ago. Over the last 2 full days the hours up number 2 of 48, 4%. The first row Rust Data holds for it is dated 26 October 2026.
Which location does Private Squad Server [One Grid] run from?
There is no region published for Private Squad Server [One Grid]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 84.160.183.25:28015 is its address.
Map and rules
Which rules apply on Private Squad Server [One Grid], and what settings?
The name Private Squad Server [One Grid] carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Wipe schedule
On what schedule does Private Squad Server [One Grid] wipe?
Too few wipes are on record for Private Squad Server [One Grid] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 2 days 4 hours ago, and that is the one in play.
What is wipe day on Private Squad Server [One Grid] like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain Private Squad Server [One Grid]?
On Rust Data, Private Squad Server [One Grid] appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Private Squad Server [One Grid] hold?
These tags are published by Private Squad Server [One Grid] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp16 (Max players): 16 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Private Squad Server [One Grid]?
In Rust, F1 opens the console: type client.connect 84.160.183.25:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.