Rust Data

rustdata.spaceservers84.167.66.64:28017.ipynb

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Offline 84.167.66.64:28015 checked 33d ago

My Rust NPC Server (No EAC)

moddedoxide

Connect

srv = rust.server("84.167.66.64:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak –
rank #14,124 # top 61%
last wipe 33d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep28 Sep30 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
84.167.66.64:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 22:22 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average18/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Quick answers

From the figures on this page.

Population

What position does My Rust NPC Server (No EAC) take in the server rankings?

Over the last seven days My Rust NPC Server (No EAC) sits at #14,124 on player hours, in the top 61% of ranked servers.

How full does My Rust NPC Server (No EAC) run?

The current row shows My Rust NPC Server (No EAC) offline; the last response was 33 days 2 hours ago.

Server data

What Rust version does My Rust NPC Server (No EAC) run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by My Rust NPC Server (No EAC). Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Rust NPC Server (No EAC), and is it up?

Offline now for My Rust NPC Server (No EAC), last seen 33 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 25 September 2026.

In which location is My Rust NPC Server (No EAC) hosted?

No region is published by My Rust NPC Server (No EAC). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.167.66.64:28015.

Map and rules

What rules and settings are recorded for My Rust NPC Server (No EAC)?

No gather rate appears in the name: My Rust NPC Server (No EAC). Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.

What is the map on My Rust NPC Server (No EAC)?

A procedural map runs on My Rust NPC Server (No EAC), generated by the game.

Wipes and dates

When does My Rust NPC Server (No EAC) wipe, and on what schedule?

Too few wipes are on record for My Rust NPC Server (No EAC) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 33 days 3 hours ago, and that is the one in play.

Tags and filters

Where does My Rust NPC Server (No EAC) appear among Rust Data lists and filters?

These Rust Data lists include My Rust NPC Server (No EAC): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Rust NPC Server (No EAC) hold?

These tags are published by My Rust NPC Server (No EAC) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Rust NPC Server (No EAC)?

In Rust, F1 opens the console: type client.connect 84.167.66.64:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,419 players 11,701 servers online