Rust Data

rustdata.spaceservers84.203.49.238:28026.ipynb

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Offline 84.203.49.238:28025 checked 31d ago

Player Stats - LOCAL DEMO

moddedoxide

Connect

srv = rust.server("84.203.49.238:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,943 # top 71%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
84.203.49.238:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 00:28 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 153 on average33/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average52/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Quick answers

From the figures on this page.

Population data

What position does Player Stats - LOCAL DEMO take in the server rankings?

Over the last seven days Player Stats - LOCAL DEMO sits at #16,943 on player hours, in the top 71% of ranked servers.

How full does Player Stats - LOCAL DEMO run?

The current row shows Player Stats - LOCAL DEMO offline; the last response was 31 days 8 hours ago.

Server data

Which Rust version is Player Stats - LOCAL DEMO on?

The build is Rust network protocol 2633 and build 163207 on Windows, run by Player Stats - LOCAL DEMO. The protocol has to match before you can join, and Steam does the updating.

Is Player Stats - LOCAL DEMO up, and what does its uptime show?

The latest sample has Player Stats - LOCAL DEMO offline, with a last sighting 31 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 27 September 2026.

Where does Player Stats - LOCAL DEMO sit?

There is no region published for Player Stats - LOCAL DEMO. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 84.203.49.238:28025.

Rules, settings, map

Which settings and rules does Player Stats - LOCAL DEMO run?

You will not find a gather rate in the string Player Stats - LOCAL DEMO. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on Player Stats - LOCAL DEMO?

The game generates its map: procedural, on Player Stats - LOCAL DEMO.

Wipe schedule

When does Player Stats - LOCAL DEMO wipe, and how often?

A rhythm cannot be read from the wipes of Player Stats - LOCAL DEMO on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 32 days 4 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold Player Stats - LOCAL DEMO, and which filters?

These Rust Data lists include Player Stats - LOCAL DEMO: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Player Stats - LOCAL DEMO?

The game's server browser reads these tags from Player Stats - LOCAL DEMO: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163207 (Build): The server runs build 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Player Stats - LOCAL DEMO?

In Rust, F1 opens the console: type client.connect 84.203.49.238:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163207
Build The server runs build 163207.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,263 players 11,648 servers online