Offline 84.250.234.16:28015 checked 3d ago
Crucial DEV
Connect
srv = rust.server("84.250.234.16:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.250.234.16:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 20:49 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 151/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 79/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Player counts
How does Crucial DEV compare in the rankings?
Rank #8,149 on seven-day player hours for Crucial DEV, within the top 37% of all ranked servers.
How full does Crucial DEV run?
Offline now for Crucial DEV, with the last sample 3 days 12 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What is the Rust version on Crucial DEV?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Crucial DEV. Steam updates your game for you, but the protocol must match to join.
How reliable is Crucial DEV, and is it online now?
Crucial DEV is offline at this refresh; the last response came 3 days 12 hours ago. Over the last 4 full days the hours up number 12 of 96, 12%. The first row Rust Data holds for it is dated 24 October 2026.
Where does Crucial DEV sit?
For Crucial DEV, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 84.250.234.16:28015.
Map and rules
Which settings and rules does Crucial DEV run?
No gather rate appears in the name: Crucial DEV. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.
What is the map on Crucial DEV?
A procedural map runs on Crucial DEV, generated by the game.
Wipe data
On what schedule does Crucial DEV wipe?
A rhythm cannot be read from the wipes of Crucial DEV on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 4 days 14 hours ago.
Lists and tags
Which lists on Rust Data hold Crucial DEV, and which filters?
On Rust Data, Crucial DEV appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Crucial DEV?
These tags are published by Crucial DEV and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Crucial DEV?
Enter client.connect 84.250.234.16:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.