Offline 84.31.142.122:28015 checked 6d ago
1v1 Server Rust by Willem
Connect
srv = rust.server("84.31.142.122:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 15:29 UTC7d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2200 · seed 3473475
- map
- Procedural Map
- size
- 2200
- seed
- 3473475
Server
srv.info()- address
- 84.31.142.122:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 15:41 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 189/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 54/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 46/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 254/700 |
Quick answers
From the figures on this page.
Population
What position does 1v1 Server Rust by Willem take in the server rankings?
Player hours over seven days put 1v1 Server Rust by Willem at #6,976, in the top 31% of the ranked set.
What population does 1v1 Server Rust by Willem carry?
1v1 Server Rust by Willem returns no live count at this refresh, having last been seen 6 days 11 hours ago. Over the last seven days it averaged 2 players and peaked at 3.
Server data
What is the Rust version on 1v1 Server Rust by Willem?
Rust network protocol 2635 and build 168909 on Windows is what 1v1 Server Rust by Willem runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 1v1 Server Rust by Willem, and is it up?
Offline now for 1v1 Server Rust by Willem, last seen 6 days 11 hours ago. 8 of 168 hours up over the last 7 full days, or 5%. Rust Data logged it first on 21 October 2026.
Where does 1v1 Server Rust by Willem sit?
There is no region published for 1v1 Server Rust by Willem. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 84.31.142.122:28015 is its address.
Settings and map
Which settings and rules does 1v1 Server Rust by Willem run?
The name 1v1 Server Rust by Willem carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on 1v1 Server Rust by Willem?
The game generates the map on 1v1 Server Rust by Willem: procedural, size 2,200, seed 3473475. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does 1v1 Server Rust by Willem wipe, and how often?
Too few wipes are on record for 1v1 Server Rust by Willem to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 7 days 22 hours ago.
On 1v1 Server Rust by Willem, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 30 hours in.
Lists and tags
Where does 1v1 Server Rust by Willem appear among Rust Data lists and filters?
The Rust Data lists that 1v1 Server Rust by Willem fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on 1v1 Server Rust by Willem?
These tags are published by 1v1 Server Rust by Willem and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to 1v1 Server Rust by Willem?
In Rust, F1 opens the console: type client.connect 84.31.142.122:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.