Offline 84.32.176.22:28025 checked 14d ago
Carbon Server
Connect
srv = rust.server("84.32.176.22:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.32.176.22:28025
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 08:43 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 80/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 82/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 12/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Carbon Server rank?
Player hours over seven days put Carbon Server at #13,253, in the top 61% of the ranked set.
How many players does Carbon Server hold at once?
Offline now for Carbon Server, with the last sample 14 days 23 hours ago.
About the server
Which Rust version is Carbon Server on?
Rust network protocol 2634 and build 167584 on Windows is what Carbon Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Carbon Server, and is it up?
Carbon Server is offline at this refresh; the last response came 14 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 October 2026.
Where does Carbon Server sit?
No region is published by Carbon Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 84.32.176.22:28025 is its address.
Settings and map
What rules and settings are recorded for Carbon Server?
The name Carbon Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Carbon Server selected?
The game generates its map: procedural, on Carbon Server.
Wipe data
When does Carbon Server wipe, and on what schedule?
Too few wipes are on record for Carbon Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 21 hours ago.
Lists and tags
Which lists on Rust Data hold Carbon Server, and which filters?
The Rust Data lists that Carbon Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Carbon Server hold?
These tags are published by Carbon Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): The server runs build 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Carbon Server?
The manual route: launch Rust, F1, then client.connect 84.32.176.22:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.