Rust Data

rustdata.spaceservers84.32.32.27:28017.ipynb

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Online 84.32.32.27:28015 checked 8m ago

Stan Practice (private)

moddedoxide

Connect

srv = rust.server("84.32.32.27:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak 1
rank #15,251 # top 69%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of Stan Practice (private)
map
Procedural Map
size
3500
seed
1337
Open on RustMaps

Server

srv.info()
address
84.32.32.27:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 16:50 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average166/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average182/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average137/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average53/1000

Quick answers

From the figures on this page.

Player counts

How does Stan Practice (private) compare in the rankings?

Over the last seven days Stan Practice (private) sits at #15,251 on player hours, in the top 69% of ranked servers.

How full does Stan Practice (private) run?

Stan Practice (private) reports 0 players at this refresh, with 4 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How smoothly does Stan Practice (private) run?

Averaged over 48 hours: 226 server fps, never under 179. The entity count peaked at 79,514, covering buildings, deployables and the rest of the world. A high of 12,283 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Stan Practice (private) on?

Rust network protocol 2634 and build 167398 on Linux is what Stan Practice (private) runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Stan Practice (private), and is it online now?

Stan Practice (private) reports itself online at the current refresh. The uptime it reports puts the last restart about 5 days 17 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 9 October 2026.

Which location does Stan Practice (private) run from?

No region is published by Stan Practice (private). Rust Data does not look up where the machine stands; it shows where a server says it is. 84.32.32.27:28015 is its address.

Settings and map

Which rules apply on Stan Practice (private), and what settings?

No gather rate appears in the name: Stan Practice (private). Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Stan Practice (private)?

Size 3,500, seed 1337: the procedural map on Stan Practice (private), generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Stan Practice (private) wipe?

A rhythm cannot be read from the wipes of Stan Practice (private) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 18 hours ago.

Tags, lists

Which lists on Rust Data hold Stan Practice (private), and which filters?

On Rust Data, Stan Practice (private) appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Stan Practice (private)?

These tags are published by Stan Practice (private) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Stan Practice (private)?

In Rust, F1 opens the console: type client.connect 84.32.32.27:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players The server lists 4 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,803 players 11,697 servers online