Rust Data

rustdata.spaceservers84.32.48.20:28016.ipynb

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Offline 84.32.48.20:28015 checked 22d ago

TEST Server

moddedoxide

Connect

srv = rust.server("84.32.48.20:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,497 # top 69%
last wipe 22d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep4 Oct8 Oct12 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 14:42 UTC22d ago 1 NaN running 1
1 Fri 2 Oct, 11:49 UTC25d ago 1 NaN 3.1 days 1
2 Thu 24 Sep, 19:05 UTC33d ago 1 held half 7.7 days 1
3 Tue 22 Sep, 16:35 UTC35d ago 1 held half 2.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
84.32.48.20:28015
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 16:38 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 160 on average42/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average47/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average18/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average5/1000

Quick answers

From the figures on this page.

Population data

How does TEST Server compare in the rankings?

Rank #15,497 on seven-day player hours for TEST Server, within the top 69% of all ranked servers.

How full does TEST Server run?

Offline now for TEST Server, with the last sample 22 days 10 hours ago.

Server data

What Rust version does TEST Server run?

Version Rust network protocol 2634 and build 166586 on Windows is reported by TEST Server. The protocol has to match before you can join, and Steam does the updating.

Is TEST Server up, and what does its uptime show?

Offline now for TEST Server, last seen 22 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 21 September 2026.

Where does TEST Server sit?

There is no region published for TEST Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 84.32.48.20:28015 is its address.

Map and rules

Which rules apply on TEST Server, and what settings?

You will not find a gather rate in the string TEST Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe data

When does TEST Server wipe, and on what schedule?

No next wipe can be predicted for TEST Server, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 10 hours ago, and that is the one in play.

On TEST Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain TEST Server?

On Rust Data, TEST Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on TEST Server?

These tags are published by TEST Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): The server runs build 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to TEST Server?

The manual route: launch Rust, F1, then client.connect 84.32.48.20:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players The server lists 150 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build The server runs build 166586.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,888 players 11,642 servers online