Offline 84.40.239.96:28055 checked 34d ago
LOCAL TEST SERVER
Connect
srv = rust.server("84.40.239.96:28057")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.40.239.96:28055
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Sep 2026, 16:05 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 89/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 99/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 32/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 88/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 28/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does LOCAL TEST SERVER rank?
Player hours over seven days put LOCAL TEST SERVER at #13,933, in the top 64% of the ranked set.
How many players does LOCAL TEST SERVER hold at once?
LOCAL TEST SERVER returns no live count at this refresh, having last been seen 34 days 6 hours ago.
About the server
Which Rust version is LOCAL TEST SERVER on?
The build is Rust network protocol 2633 and build 165367 on Windows, run by LOCAL TEST SERVER. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LOCAL TEST SERVER, and is it online now?
The latest sample has LOCAL TEST SERVER offline, with a last sighting 34 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 23 September 2026.
Which location does LOCAL TEST SERVER run from?
There is no region published for LOCAL TEST SERVER. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 84.40.239.96:28055.
Rules, settings, map
Which settings and rules does LOCAL TEST SERVER run?
You will not find a gather rate in the string LOCAL TEST SERVER. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has LOCAL TEST SERVER loaded?
A procedural map runs on LOCAL TEST SERVER, generated by the game.
Wipe schedule
When does LOCAL TEST SERVER wipe, and on what schedule?
The record for LOCAL TEST SERVER holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 34 days 6 hours ago.
Tags, lists
Where does LOCAL TEST SERVER appear among Rust Data lists and filters?
On Rust Data, LOCAL TEST SERVER appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on LOCAL TEST SERVER?
The game's server browser reads these tags from LOCAL TEST SERVER: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165367 (Build): The server runs build 165367; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into LOCAL TEST SERVER?
The manual route: launch Rust, F1, then client.connect 84.40.239.96:28055. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.