Offline 84.42.93.83:28015 checked 3d ago
My Local Server
Connect
srv = rust.server("84.42.93.83:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.42.93.83:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 22:21 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 40/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 49/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 20/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 5/1000 |
Quick answers
From the figures on this page.
Population
What position does My Local Server take in the server rankings?
Player hours over seven days put My Local Server at #8,990, in the top 40% of the ranked set.
How full does My Local Server run?
Offline now for My Local Server, with the last sample 3 days 23 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
Which Rust version is My Local Server on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by My Local Server. Steam updates your game for you, but the protocol must match to join.
Is My Local Server up, and what does its uptime show?
My Local Server is offline at this refresh; the last response came 3 days 23 hours ago. 3 of 96 hours up over the last 4 full days, or 3%. Rust Data logged it first on 23 October 2026.
In which location is My Local Server hosted?
There is no region published for My Local Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 84.42.93.83:28015.
Map and rules
Which settings and rules does My Local Server run?
No gather rate appears in the name: My Local Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has My Local Server selected?
A procedural map runs on My Local Server, generated by the game.
Wipe data
When does My Local Server wipe, and how often?
A rhythm cannot be read from the wipes of My Local Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 4 hours ago.
Tags and filters
Which lists on Rust Data hold My Local Server, and which filters?
The Rust Data lists that My Local Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on My Local Server hold?
Read by the game's server browser, the tags My Local Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to My Local Server?
The manual route: launch Rust, F1, then client.connect 84.42.93.83:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.