Offline 84.54.70.8:28015 checked 43d ago
Rust Plugin Test
Connect
srv = rust.server("84.54.70.8:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.54.70.8:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 10:57 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 37/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 49/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 20/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 7/1000 |
Quick answers
From the figures on this page.
Population
How does Rust Plugin Test compare in the rankings?
Player hours over seven days put Rust Plugin Test at #15,040, in the top – of the ranked set.
What population does Rust Plugin Test carry?
Rust Plugin Test returns no live count at this refresh, having last been seen 43 days 13 hours ago.
About the server
Which Rust version is Rust Plugin Test on?
Version Rust network protocol 2633 and build 163794 on Linux is reported by Rust Plugin Test. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Plugin Test up, and what does its uptime show?
The latest sample has Rust Plugin Test offline, with a last sighting 43 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.
Where does Rust Plugin Test sit?
For Rust Plugin Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 84.54.70.8:28015 is its address.
Settings and map
Which settings and rules does Rust Plugin Test run?
You will not find a gather rate in the string Rust Plugin Test. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Rust Plugin Test loaded?
A procedural map runs on Rust Plugin Test, generated by the game.
Wipe data
When does Rust Plugin Test wipe, and on what schedule?
Too few wipes are on record for Rust Plugin Test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 43 days 16 hours ago.
Tags, lists
Where does Rust Plugin Test appear among Rust Data lists and filters?
These Rust Data lists include Rust Plugin Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Plugin Test?
Read by the game's server browser, the tags Rust Plugin Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Rust Plugin Test?
Enter client.connect 84.54.70.8:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.