Offline 84.71.222.97:28015 checked 27d ago
Natchland test server
Connect
srv = rust.server("84.71.222.97:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 17:58 UTC28d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.71.222.97:28015
- region
- –
- max players
- 25
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 17:58 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
How does Natchland test server compare in the rankings?
Rank #16,674 on seven-day player hours for Natchland test server, within the top 70% of all ranked servers.
How many players does Natchland test server hold at once?
Natchland test server returns no live count at this refresh, having last been seen 27 days 16 hours ago.
Server facts
Which Rust version is Natchland test server on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by Natchland test server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Natchland test server, and is it up?
Offline now for Natchland test server, last seen 27 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 29 September 2026.
Which location does Natchland test server run from?
No region is published by Natchland test server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 84.71.222.97:28015.
Rules, settings, map
Which settings and rules does Natchland test server run?
You will not find a gather rate in the string Natchland test server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Natchland test server loaded?
Natchland test server runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Natchland test server wipe?
A rhythm cannot be read from the wipes of Natchland test server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 28 days 1 hours ago, and that is the one in play.
On Natchland test server, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 9 hours in.
Tags and filters
Which Rust Data filters and lists contain Natchland test server?
These Rust Data lists include Natchland test server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Natchland test server hold?
Read by the game's server browser, the tags Natchland test server publishes are: gmrust (Game mode): Survival play, standard Rust; mp25 (Max players): Slot count: 25; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Natchland test server?
The manual route: launch Rust, F1, then client.connect 84.71.222.97:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.