Rust Data

rustdata.spaceservers84.72.109.63:28017.ipynb

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Offline 84.72.109.63:28015 checked 5h ago

Oblivion

moddedoxide

Connect

srv = rust.server("84.72.109.63:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,420 # top 69%
last wipe 104d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0012:0020:0005:0013:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040004:0012:0020:0005:0013:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 12345
Map of Oblivion
map
Procedural Map
size
3500
seed
12345
Open on RustMaps

Server

srv.info()
address
84.72.109.63:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
15 Jul 2026, 18:34 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 160 on average39/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average48/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average19/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average5/1000

Quick answers

From the figures on this page.

Player counts

How does Oblivion compare in the rankings?

Player hours over seven days put Oblivion at #15,420, in the top 69% of the ranked set.

How full does Oblivion run?

Offline now for Oblivion, with the last sample 5 hours ago. Over the last seven days it averaged 0 players.

About the server

How smoothly does Oblivion run?

Averaged over 48 hours: 239 server fps, never under 229. Entity numbers reached 70,382, and that includes buildings, deployables and the rest. The memory field tops out at 2,222 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Oblivion?

Rust network protocol 2631 and build 158240 on Linux is what Oblivion runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Oblivion, and is it up?

The latest sample has Oblivion offline, with a last sighting 5 hours ago. The uptime it reports puts the last restart about 3 hours ago. Uptime of 35% across the last 7 full days: 59 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Oblivion sit?

For Oblivion, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 84.72.109.63:28015.

Settings and map

What rules and settings are recorded for Oblivion?

The name Oblivion carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Oblivion loaded?

Size 3,500, seed 12345: the procedural map on Oblivion, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Oblivion wipe, and how often?

The record for Oblivion holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 104 days 8 hours ago.

Tags, lists

Which Rust Data filters and lists contain Oblivion?

The Rust Data lists that Oblivion fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Oblivion hold?

The game's server browser reads these tags from Oblivion: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2631 (Protocol): The server speaks protocol 2631, so match your game version; cs158240 (Build): The server runs build 158240; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Oblivion?

The manual route: launch Rust, F1, then client.connect 84.72.109.63:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2631
Protocol The server speaks protocol 2631, so match your game version.
cs158240
Build The server runs build 158240.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,332 players 11,647 servers online