Rust Data

rustdata.spaceservers85.114.201.53:28017.ipynb

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Offline 85.114.201.53:28015 checked 2d ago

Deep Sea Arena - MVP Local Test

moddedoxide

Connect

srv = rust.server("85.114.201.53:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 1 # peak 1
rank #12,419 # top 56%
last wipe 2d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.114.201.53:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 22:45 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average182/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average108/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average75/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average38/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average246/700

Quick answers

From the figures on this page.

Population data

How does Deep Sea Arena - MVP Local Test compare in the rankings?

Player hours over seven days put Deep Sea Arena - MVP Local Test at #12,419, in the top 56% of the ranked set.

What population does Deep Sea Arena - MVP Local Test carry?

Deep Sea Arena - MVP Local Test returns no live count at this refresh, having last been seen 2 days 15 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What Rust version does Deep Sea Arena - MVP Local Test run?

Rust network protocol 2635 and build 168909 on Windows is what Deep Sea Arena - MVP Local Test runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Deep Sea Arena - MVP Local Test, and is it online now?

Deep Sea Arena - MVP Local Test is offline at this refresh; the last response came 2 days 15 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. The first row Rust Data holds for it is dated 26 October 2026.

Where does Deep Sea Arena - MVP Local Test sit?

For Deep Sea Arena - MVP Local Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 85.114.201.53:28015 is its address.

Settings and map

Which settings and rules does Deep Sea Arena - MVP Local Test run?

You will not find a gather rate in the string Deep Sea Arena - MVP Local Test. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Deep Sea Arena - MVP Local Test loaded?

The game generates its map: procedural, on Deep Sea Arena - MVP Local Test.

Wipe schedule

When does Deep Sea Arena - MVP Local Test wipe, and on what schedule?

Too few wipes are on record for Deep Sea Arena - MVP Local Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 15 hours ago.

Tags and filters

Which Rust Data filters and lists contain Deep Sea Arena - MVP Local Test?

The Rust Data lists that Deep Sea Arena - MVP Local Test fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Deep Sea Arena - MVP Local Test?

Read by the game's server browser, the tags Deep Sea Arena - MVP Local Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Deep Sea Arena - MVP Local Test?

In Rust, F1 opens the console: type client.connect 85.114.201.53:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players 4 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,821 players 11,830 servers online