Online 85.115.209.250:26769 checked 11m ago
The Maddogs
Connect
srv = rust.server("85.115.209.250:26770")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 07:28 UTC3d ago | 1 | NaN | running | 0 |
| 1 | Sat 24 Oct, 21:03 UTC4d ago | 2 | NaN | 1.4 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 172134107
- map
- Procedural Map
- size
- 3000
- seed
- 172134107
Server
srv.info()- address
- 85.115.209.250:26769
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 07:53 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 84/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 119/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 42/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does The Maddogs rank?
Over the last seven days The Maddogs sits at #7,512 on player hours, in the top 34% of ranked servers.
What population does The Maddogs carry?
Current row: 0 players on The Maddogs, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2.
Server facts
How smoothly does The Maddogs run?
The 48-hour average is 60 server fps, with a low of 51. Buildings, deployables and all else in the world took the count as high as 44,169 entities. A high of 2,652 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does The Maddogs run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by The Maddogs. Steam updates your game for you, but the protocol must match to join.
Is The Maddogs up, and what does its uptime show?
Online is the state at the latest refresh for The Maddogs. The uptime it reports puts the last restart about 2 days 22 hours ago. 119 of 120 hours up over the last 5 full days, or 99%. The first row Rust Data holds for it is dated 23 October 2026.
Which location does The Maddogs run from?
There is no region published for The Maddogs. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.115.209.250:26769.
Rules, settings, map
What rules and settings are recorded for The Maddogs?
You will not find a gather rate in the string The Maddogs. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on The Maddogs?
Size 3,000, seed 172134107: the procedural map on The Maddogs, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does The Maddogs wipe, and how often?
Too few wipes are on record for The Maddogs to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 2 days 23 hours ago.
What is wipe day on The Maddogs like?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold The Maddogs, and which filters?
On Rust Data, The Maddogs appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on The Maddogs hold?
Read by the game's server browser, the tags The Maddogs publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into The Maddogs?
Enter client.connect 85.115.209.250:26769 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/XMdmNQW9Hx.