Rust Data

rustdata.spaceservers85.115.209.250:26770.ipynb

Run all rust-data · live

‹ All servers

Online 85.115.209.250:26769 checked 11m ago

The Maddogs

moddedoxide

Connect

srv = rust.server("85.115.209.250:26770")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #7,512 # top 34%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 07:28 UTC3d ago 1 NaN running 0
1 Sat 24 Oct, 21:03 UTC4d ago 2 NaN 1.4 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 172134107
Map of The Maddogs
map
Procedural Map
size
3000
seed
172134107
Open on RustMaps

Server

srv.info()
address
85.115.209.250:26769
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 07:53 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average84/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average119/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average42/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does The Maddogs rank?

Over the last seven days The Maddogs sits at #7,512 on player hours, in the top 34% of ranked servers.

What population does The Maddogs carry?

Current row: 0 players on The Maddogs, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server facts

How smoothly does The Maddogs run?

The 48-hour average is 60 server fps, with a low of 51. Buildings, deployables and all else in the world took the count as high as 44,169 entities. A high of 2,652 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does The Maddogs run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by The Maddogs. Steam updates your game for you, but the protocol must match to join.

Is The Maddogs up, and what does its uptime show?

Online is the state at the latest refresh for The Maddogs. The uptime it reports puts the last restart about 2 days 22 hours ago. 119 of 120 hours up over the last 5 full days, or 99%. The first row Rust Data holds for it is dated 23 October 2026.

Which location does The Maddogs run from?

There is no region published for The Maddogs. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.115.209.250:26769.

Rules, settings, map

What rules and settings are recorded for The Maddogs?

You will not find a gather rate in the string The Maddogs. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on The Maddogs?

Size 3,000, seed 172134107: the procedural map on The Maddogs, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does The Maddogs wipe, and how often?

Too few wipes are on record for The Maddogs to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 2 days 23 hours ago.

What is wipe day on The Maddogs like?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold The Maddogs, and which filters?

On Rust Data, The Maddogs appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on The Maddogs hold?

Read by the game's server browser, the tags The Maddogs publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into The Maddogs?

Enter client.connect 85.115.209.250:26769 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/XMdmNQW9Hx.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,809 players 11,626 servers online