Online 85.131.248.144:28015 checked 5m ago
Rust Server
Connect
srv = rust.server("85.131.248.144:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50000
- map
- Procedural Map
- size
- 3000
- seed
- 50000
Server
srv.info()- address
- 85.131.248.144:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 11:58 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 109/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 132/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 102/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 32/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29/1000 |
Quick answers
From the figures on this page.
Population data
How does Rust Server compare in the rankings?
Rank #15,348 on seven-day player hours for Rust Server, within the top 69% of all ranked servers.
What population does Rust Server carry?
The sample now reads 0 players for Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does Rust Server run?
Server fps over the last 48 hours averages 168; the floor is 12. Entity numbers reached 49,369, and that includes buildings, deployables and the rest. The memory field tops out at 3,607 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Rust Server on?
Version Rust network protocol 2633 and build 163207 on Linux is reported by Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Server, and is it up?
Rust Server reports itself online at the current refresh. Count back 10 days 22 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Which location does Rust Server run from?
No region is published by Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.131.248.144:28015.
Map and rules
Which rules apply on Rust Server, and what settings?
You will not find a gather rate in the string Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Rust Server selected?
The game generates the map on Rust Server: procedural, size 3,000, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Rust Server wipe, and how often?
Too few wipes are on record for Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 53 days 9 hours ago.
Tags, lists
Which Rust Data filters and lists contain Rust Server?
These Rust Data lists include Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Server?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Rust Server?
Enter client.connect 85.131.248.144:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.