Online 85.131.250.197:28015 checked 2h ago
RustServer
Connect
srv = rust.server("85.131.250.197:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 19686
- map
- Procedural Map
- size
- 3000
- seed
- 19686
Server
srv.info()- address
- 85.131.250.197:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Nov 2025, 01:14 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population data
What position does RustServer take in the server rankings?
Over the last seven days RustServer sits at #15,373 on player hours, in the top 69% of ranked servers.
How many players does RustServer hold at once?
The sample now reads 0 players for RustServer, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on RustServer?
Averaged over 48 hours: 162 server fps, never under 106. Buildings, deployables and all else in the world took the count as high as 69,957 entities. The memory field tops out at 2,129 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on RustServer?
The build is Rust network protocol 2604 and build 136537 on Linux, run by RustServer. Steam updates your game for you, but the protocol must match to join.
How reliable is RustServer, and is it up?
The current sample puts RustServer online. Count back 10 days 20 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Which location does RustServer run from?
There is no region published for RustServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 85.131.250.197:28015 is its address.
Settings and map
Which settings and rules does RustServer run?
The name RustServer carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has RustServer selected?
Size 3,000, seed 19686: the procedural map on RustServer, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does RustServer wipe, and on what schedule?
Too few wipes are on record for RustServer to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 353 days 18 hours ago.
Tags, lists
Which Rust Data filters and lists contain RustServer?
The Rust Data lists that RustServer fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RustServer hold?
These tags are published by RustServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2604 (Protocol): The server speaks protocol 2604, so match your game version; cs136537 (Build): Recorded game build: 136537; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to RustServer?
In Rust, F1 opens the console: type client.connect 85.131.250.197:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.