Offline 85.131.253.69:28015 checked 25d ago
YNC RUST SV
Connect
srv = rust.server("85.131.253.69:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 19 Sep, 12:52 UTC38d ago | 1 | NaN | running | 0 |
| 1 | Sat 19 Sep, 04:59 UTC39d ago | 1 | NaN | 0.3 days | 0 |
| 2 | Wed 16 Sep, 09:40 UTC41d ago | 1 | held half | 2.8 days | 0 |
| 3 | Sun 13 Sep, 14:36 UTC44d ago | 1 | held half | 2.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 3484382
- map
- Procedural Map
- size
- 4000
- seed
- 3484382
Server
srv.info()- address
- 85.131.253.69:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 12:52 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 158 on average | 54/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 53/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 28/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 12/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does YNC RUST SV rank?
Player hours over seven days put YNC RUST SV at #15,921, in the top 70% of the ranked set.
What population does YNC RUST SV carry?
YNC RUST SV returns no live count at this refresh, having last been seen 25 days 10 hours ago.
About the server
What is the Rust version on YNC RUST SV?
The build is Rust network protocol 2633 and build 163794 on Linux, run by YNC RUST SV. The protocol has to match before you can join, and Steam does the updating.
How reliable is YNC RUST SV, and is it up?
YNC RUST SV is offline at this refresh; the last response came 25 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is YNC RUST SV hosted?
For YNC RUST SV, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.131.253.69:28015 is its address.
Map and rules
What rules and settings are recorded for YNC RUST SV?
The name YNC RUST SV carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has YNC RUST SV loaded?
The game generates the map on YNC RUST SV: procedural, size 4,000, seed 3484382. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does YNC RUST SV wipe, and how often?
YNC RUST SV wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 38 days 16 hours ago, and that is the one in play.
What is wipe day on YNC RUST SV like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Where does YNC RUST SV appear among Rust Data lists and filters?
The Rust Data lists that YNC RUST SV fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on YNC RUST SV?
Read by the game's server browser, the tags YNC RUST SV publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join YNC RUST SV?
In Rust, F1 opens the console: type client.connect 85.131.253.69:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.