Offline 85.133.205.217:28015 checked 42d ago
Rust server test
Connect
srv = rust.server("85.133.205.217:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.133.205.217:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Sep 2026, 13:27 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 80/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 121/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 41/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 14/1000 |
Quick answers
From the figures on this page.
Player counts
How does Rust server test compare in the rankings?
Rank #15,497 on seven-day player hours for Rust server test, within the top – of all ranked servers.
What population does Rust server test carry?
The current row shows Rust server test offline; the last response was 42 days 18 hours ago.
Server data
What is the Rust version on Rust server test?
Version Rust network protocol 2633 and build 163794 on Linux is reported by Rust server test. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust server test, and is it online now?
Offline now for Rust server test, last seen 42 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Rust server test run from?
No region is published by Rust server test. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.133.205.217:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Rust server test?
No gather rate appears in the name: Rust server test. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is not running; Valve's anti-cheat is off.
Which map has Rust server test selected?
A procedural map runs on Rust server test, generated by the game.
Wipe schedule
When does Rust server test wipe, and how often?
A rhythm cannot be read from the wipes of Rust server test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 51 days 18 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Rust server test?
On Rust Data, Rust server test appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Rust server test?
These tags are published by Rust server test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): The server lists 3 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Rust server test?
The manual route: launch Rust, F1, then client.connect 85.133.205.217:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.