Rust Data

rustdata.spaceservers85.134.72.218:28017.ipynb

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Online 85.134.72.218:28015 checked 2h ago

GodsForsakenLand

moddedoxide

Connect

srv = rust.server("85.134.72.218:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,373 # top 69%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0000:0005:0009:0014:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0000:0005:0009:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 22:01 UTC24d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 9876513
Map of GodsForsakenLand
map
Procedural Map
size
4500
seed
9876513
Open on RustMaps

Server

srv.info()
address
85.134.72.218:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 22:32 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does GodsForsakenLand rank?

Over the last seven days GodsForsakenLand sits at #15,373 on player hours, in the top 69% of ranked servers.

What population does GodsForsakenLand carry?

The sample now reads 0 players for GodsForsakenLand, out of 10 slots. Over the last seven days it averaged 0 players.

About the server

How well does GodsForsakenLand perform?

Server fps over the last 48 hours averages 124; the floor is 94. Buildings, deployables and all else in the world took the count as high as 112,784 entities. A high of 4,945 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on GodsForsakenLand?

Rust network protocol 2634 and build 166652 on Windows is what GodsForsakenLand runs. Steam updates your game for you, but the protocol must match to join.

How reliable is GodsForsakenLand, and is it online now?

GodsForsakenLand reports itself online at the current refresh. Count back 1 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 159 of 168, 95%. The first row Rust Data holds for it is dated 3 October 2026.

Where does GodsForsakenLand sit?

No region is published by GodsForsakenLand. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.134.72.218:28015.

Rules, settings, map

Which settings and rules does GodsForsakenLand run?

You will not find a gather rate in the string GodsForsakenLand. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has GodsForsakenLand selected?

The game generates the map on GodsForsakenLand: procedural, size 4,500, seed 9876513. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does GodsForsakenLand wipe, and on what schedule?

A rhythm cannot be read from the wipes of GodsForsakenLand on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 21 hours ago.

What is wipe day on GodsForsakenLand like?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 11 hours in.

Lists and tags

Where does GodsForsakenLand appear among Rust Data lists and filters?

The Rust Data lists that GodsForsakenLand fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on GodsForsakenLand?

Read by the game's server browser, the tags GodsForsakenLand publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into GodsForsakenLand?

In Rust, F1 opens the console: type client.connect 85.134.72.218:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online