Offline 85.137.94.53:28155 checked 23d ago
VOEVODIN-Integration
Connect
srv = rust.server("85.137.94.53:28157")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.137.94.53:28155
- region
- –
- max players
- 1
- group limit
- 5 max
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 16:28 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 80 on average | 56/250 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 62 on average | 13/150 |
| 2 | Rustico 3 | groups of 5 · 10 on average | 2/100 |
| 3 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 0/200 |
| 4 | SGRust@Mint | groups of 6 · 2 on average | 2/10 |
| 5 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
Quick answers
From the figures on this page.
Player counts
How does VOEVODIN-Integration compare in the rankings?
Rank #16,008 on seven-day player hours for VOEVODIN-Integration, within the top 72% of all ranked servers.
How full does VOEVODIN-Integration run?
The current row shows VOEVODIN-Integration offline; the last response was 23 days 12 hours ago.
About the server
What Rust version does VOEVODIN-Integration run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by VOEVODIN-Integration. The protocol has to match before you can join, and Steam does the updating.
Is VOEVODIN-Integration up, and what does its uptime show?
The latest sample has VOEVODIN-Integration offline, with a last sighting 23 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 6 October 2026.
Which location does VOEVODIN-Integration run from?
No region is published by VOEVODIN-Integration. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.137.94.53:28155.
Settings and map
Which settings and rules does VOEVODIN-Integration run?
The name VOEVODIN-Integration carries no gather rate. 5 players is the maximum per group. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on VOEVODIN-Integration?
VOEVODIN-Integration runs a procedural map, which the game generates.
Wipes and dates
When does VOEVODIN-Integration wipe, and on what schedule?
Too few wipes are on record for VOEVODIN-Integration to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 23 days 13 hours ago.
Tags and filters
Which Rust Data filters and lists contain VOEVODIN-Integration?
On Rust Data, VOEVODIN-Integration appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on VOEVODIN-Integration?
Read by the game's server browser, the tags VOEVODIN-Integration publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts5 (Group limit): Team size tops out at 5; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join VOEVODIN-Integration?
In Rust, F1 opens the console: type client.connect 85.137.94.53:28155. Launch Rust on this page does the same by opening the game through Steam and connecting.