Online 85.14.193.173:28015 checked 8m ago
Unitedgameserver
Connect
srv = rust.server("85.14.193.173:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 12:33 UTC25d ago | 2 | NaN | running | 0 |
| 1 | Fri 2 Oct, 03:12 UTC25d ago | 2 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 140097838
- map
- Procedural Map
- size
- 4000
- seed
- 140097838
Server
srv.info()- address
- 85.14.193.173:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 12:33 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 48/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 61/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17/1000 |
Quick answers
From the figures on this page.
Population data
What position does Unitedgameserver take in the server rankings?
Rank #15,409 on seven-day player hours for Unitedgameserver, within the top 69% of all ranked servers.
How full does Unitedgameserver run?
Current row: 0 players on Unitedgameserver, against 10 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does Unitedgameserver run?
The 48-hour average is 30 server fps, with a low of 30. The entity count peaked at 91,265, covering buildings, deployables and the rest of the world. Memory peaked at 2,511 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Unitedgameserver on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Unitedgameserver. The protocol has to match before you can join, and Steam does the updating.
How reliable is Unitedgameserver, and is it up?
The current sample puts Unitedgameserver online. The uptime it reports puts the last restart about 18 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is Unitedgameserver hosted?
No region is published by Unitedgameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.14.193.173:28015.
Settings and map
What rules and settings are recorded for Unitedgameserver?
You will not find a gather rate in the string Unitedgameserver. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Unitedgameserver selected?
Size 4,000, seed 140097838: the procedural map on Unitedgameserver, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Unitedgameserver wipe?
Too few wipes are on record for Unitedgameserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 11 hours ago.
On Unitedgameserver, what happens on wipe day?
The average peak over recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Unitedgameserver, and which filters?
These Rust Data lists include Unitedgameserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Unitedgameserver?
These tags are published by Unitedgameserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Unitedgameserver?
The manual route: launch Rust, F1, then client.connect 85.14.193.173:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://united-gameserver.de/ is the website recorded for it.