Rust Data

rustdata.spaceservers85.14.193.173:28014.ipynb

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Online 85.14.193.173:28015 checked 8m ago

Unitedgameserver

moddedoxide

Connect

srv = rust.server("85.14.193.173:28014")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,409 # top 69%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 12:33 UTC25d ago 2 NaN running 0
1 Fri 2 Oct, 03:12 UTC25d ago 2 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 140097838
Map of Unitedgameserver
map
Procedural Map
size
4000
seed
140097838
Open on RustMaps

Server

srv.info()
address
85.14.193.173:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 12:33 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average48/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average61/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average58/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17/1000

Quick answers

From the figures on this page.

Population data

What position does Unitedgameserver take in the server rankings?

Rank #15,409 on seven-day player hours for Unitedgameserver, within the top 69% of all ranked servers.

How full does Unitedgameserver run?

Current row: 0 players on Unitedgameserver, against 10 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does Unitedgameserver run?

The 48-hour average is 30 server fps, with a low of 30. The entity count peaked at 91,265, covering buildings, deployables and the rest of the world. Memory peaked at 2,511 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Unitedgameserver on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Unitedgameserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is Unitedgameserver, and is it up?

The current sample puts Unitedgameserver online. The uptime it reports puts the last restart about 18 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is Unitedgameserver hosted?

No region is published by Unitedgameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.14.193.173:28015.

Settings and map

What rules and settings are recorded for Unitedgameserver?

You will not find a gather rate in the string Unitedgameserver. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Unitedgameserver selected?

Size 4,000, seed 140097838: the procedural map on Unitedgameserver, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Unitedgameserver wipe?

Too few wipes are on record for Unitedgameserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 11 hours ago.

On Unitedgameserver, what happens on wipe day?

The average peak over recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Unitedgameserver, and which filters?

These Rust Data lists include Unitedgameserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Unitedgameserver?

These tags are published by Unitedgameserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Unitedgameserver?

The manual route: launch Rust, F1, then client.connect 85.14.193.173:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://united-gameserver.de/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,260 players 11,722 servers online