Offline 85.14.206.21:26700 checked 18d ago
4Netplayers Rust Server probe 1
Connect
srv = rust.server("85.14.206.21:26704")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1234567890
- map
- Procedural Map
- size
- 4500
- seed
- 1234567890
Server
srv.info()- address
- 85.14.206.21:26700
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 19:04 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 127/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 195/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 74/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 222/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Population
What position does 4Netplayers Rust Server probe 1 take in the server rankings?
Rank #15,790 on seven-day player hours for 4Netplayers Rust Server probe 1, within the top 71% of all ranked servers.
What population does 4Netplayers Rust Server probe 1 carry?
The current row shows 4Netplayers Rust Server probe 1 offline; the last response was 18 days 5 hours ago.
About the server
What Rust version does 4Netplayers Rust Server probe 1 run?
Version Rust network protocol 2634 and build 167398 on Linux is reported by 4Netplayers Rust Server probe 1. The protocol has to match before you can join, and Steam does the updating.
How reliable is 4Netplayers Rust Server probe 1, and is it online now?
4Netplayers Rust Server probe 1 is offline at this refresh; the last response came 18 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 10 October 2026.
Which location does 4Netplayers Rust Server probe 1 run from?
For 4Netplayers Rust Server probe 1, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 85.14.206.21:26700 is its address.
Settings and map
Which rules apply on 4Netplayers Rust Server probe 1, and what settings?
No gather rate appears in the name: 4Netplayers Rust Server probe 1. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has 4Netplayers Rust Server probe 1 loaded?
The game generates the map on 4Netplayers Rust Server probe 1: procedural, size 4,500, seed 1234567890. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does 4Netplayers Rust Server probe 1 wipe, and how often?
The record for 4Netplayers Rust Server probe 1 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 23 hours ago.
Tags, lists
Where does 4Netplayers Rust Server probe 1 appear among Rust Data lists and filters?
The Rust Data lists that 4Netplayers Rust Server probe 1 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on 4Netplayers Rust Server probe 1 hold?
These tags are published by 4Netplayers Rust Server probe 1 and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join 4Netplayers Rust Server probe 1?
The manual route: launch Rust, F1, then client.connect 85.14.206.21:26700. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.