Online 85.14.210.9:23100 checked 8m ago
Stilchi
Connect
srv = rust.server("85.14.210.9:23104")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234567890
- map
- Procedural Map
- size
- 4000
- seed
- 1234567890
Server
srv.info()- address
- 85.14.210.9:23100
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 08:37 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 248 on average | 256/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 238 on average | 258/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 103 on average | 105/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 14/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 57/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 9/100 |
Quick answers
From the figures on this page.
Player counts
How does Stilchi compare in the rankings?
Rank #11,807 on seven-day player hours for Stilchi, within the top 53% of all ranked servers.
How full does Stilchi run?
Current row: 0 players on Stilchi, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 09:00 UTC is the busiest, at 1 players.
Server data
What does performance look like on Stilchi?
The 48-hour average is 30 server fps, with a low of 22. The entity count peaked at 89,948, covering buildings, deployables and the rest of the world. The memory field tops out at 2,399 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Stilchi on?
Rust network protocol 2635 and build 168909 on Linux is what Stilchi runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Stilchi, and is it up?
Stilchi reports itself online at the current refresh. Count back 13 hours from its reported uptime to get the last restart. The first row Rust Data holds for it is dated 27 October 2026.
Which location does Stilchi run from?
No region is published by Stilchi. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.14.210.9:23100.
Settings and map
What rules and settings are recorded for Stilchi?
No gather rate appears in the name: Stilchi. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Stilchi selected?
Stilchi runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Stilchi wipe?
Too few wipes are on record for Stilchi to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 37 hours ago.
Tags, lists
Which lists on Rust Data hold Stilchi, and which filters?
These Rust Data lists include Stilchi: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Stilchi?
The game's server browser reads these tags from Stilchi: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Stilchi?
In Rust, F1 opens the console: type client.connect 85.14.210.9:23100. Launch Rust on this page does the same by opening the game through Steam and connecting.