Offline 85.14.216.2:22100 checked 34d ago
4Netplayers Rust Server probe 2
Connect
srv = rust.server("85.14.216.2:22104")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1234567890
- map
- Procedural Map
- size
- 4500
- seed
- 1234567890
Server
srv.info()- address
- 85.14.216.2:22100
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 20:43 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population data
How does 4Netplayers Rust Server probe 2 compare in the rankings?
Rank #15,641 on seven-day player hours for 4Netplayers Rust Server probe 2, within the top 71% of all ranked servers.
How full does 4Netplayers Rust Server probe 2 run?
4Netplayers Rust Server probe 2 returns no live count at this refresh, having last been seen 34 days 9 hours ago.
Server facts
What is the Rust version on 4Netplayers Rust Server probe 2?
Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server probe 2 runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is 4Netplayers Rust Server probe 2, and is it up?
Offline now for 4Netplayers Rust Server probe 2, last seen 34 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 16 September 2026.
Where does 4Netplayers Rust Server probe 2 sit?
No region is published by 4Netplayers Rust Server probe 2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.14.216.2:22100.
Settings and map
Which rules apply on 4Netplayers Rust Server probe 2, and what settings?
No gather rate appears in the name: 4Netplayers Rust Server probe 2. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has 4Netplayers Rust Server probe 2 selected?
The game generates the map on 4Netplayers Rust Server probe 2: procedural, size 4,500, seed 1234567890. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does 4Netplayers Rust Server probe 2 wipe?
A rhythm cannot be read from the wipes of 4Netplayers Rust Server probe 2 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 41 days 22 hours ago, and that is the one in play.
Tags, lists
Where does 4Netplayers Rust Server probe 2 appear among Rust Data lists and filters?
On Rust Data, 4Netplayers Rust Server probe 2 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on 4Netplayers Rust Server probe 2?
The game's server browser reads these tags from 4Netplayers Rust Server probe 2: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into 4Netplayers Rust Server probe 2?
In Rust, F1 opens the console: type client.connect 85.14.216.2:22100. Launch Rust on this page does the same by opening the game through Steam and connecting.