Offline 85.14.216.33:21900 checked 41d ago
4Netplayers B-Town
Connect
srv = rust.server("85.14.216.33:21904")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234567890- map
- Procedural Map
- size
- 4000
- seed
- 1234567890
Server
srv.info()- address
- 85.14.216.33:21900
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 20:13 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 151/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 79/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Population data
What position does 4Netplayers B-Town take in the server rankings?
Player hours over seven days put 4Netplayers B-Town at #15,478, in the top 70% of the ranked set.
How many players does 4Netplayers B-Town hold at once?
4Netplayers B-Town returns no live count at this refresh, having last been seen 41 days 18 hours ago.
Server facts
What Rust version does 4Netplayers B-Town run?
Version Rust network protocol 2633 and build 163794 on Linux is reported by 4Netplayers B-Town. The protocol has to match before you can join, and Steam does the updating.
How reliable is 4Netplayers B-Town, and is it online now?
The latest sample has 4Netplayers B-Town offline, with a last sighting 41 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 16 September 2026.
In which location is 4Netplayers B-Town hosted?
There is no region published for 4Netplayers B-Town. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.14.216.33:21900.
Rules, settings, map
Which rules apply on 4Netplayers B-Town, and what settings?
The name 4Netplayers B-Town carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has 4Netplayers B-Town loaded?
The game generates the map on 4Netplayers B-Town: procedural, size 4,000, seed 1234567890. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does 4Netplayers B-Town wipe, and how often?
The record for 4Netplayers B-Town holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 42 days 14 hours ago.
Tags and filters
Which Rust Data filters and lists contain 4Netplayers B-Town?
On Rust Data, 4Netplayers B-Town appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on 4Netplayers B-Town hold?
The game's server browser reads these tags from 4Netplayers B-Town: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into 4Netplayers B-Town?
In Rust, F1 opens the console: type client.connect 85.14.216.33:21900. Launch Rust on this page does the same by opening the game through Steam and connecting.