Rust Data

rustdata.spaceservers85.14.216.33:21904.ipynb

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Offline 85.14.216.33:21900 checked 41d ago

4Netplayers B-Town

moddedoxide

Connect

srv = rust.server("85.14.216.33:21904")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,478 # top 70%
last wipe 42d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1234567890
No map picture published
map
Procedural Map
size
4000
seed
1234567890
Open on RustMaps

Server

srv.info()
address
85.14.216.33:21900
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 20:13 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average151/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average79/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Population data

What position does 4Netplayers B-Town take in the server rankings?

Player hours over seven days put 4Netplayers B-Town at #15,478, in the top 70% of the ranked set.

How many players does 4Netplayers B-Town hold at once?

4Netplayers B-Town returns no live count at this refresh, having last been seen 41 days 18 hours ago.

Server facts

What Rust version does 4Netplayers B-Town run?

Version Rust network protocol 2633 and build 163794 on Linux is reported by 4Netplayers B-Town. The protocol has to match before you can join, and Steam does the updating.

How reliable is 4Netplayers B-Town, and is it online now?

The latest sample has 4Netplayers B-Town offline, with a last sighting 41 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 16 September 2026.

In which location is 4Netplayers B-Town hosted?

There is no region published for 4Netplayers B-Town. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.14.216.33:21900.

Rules, settings, map

Which rules apply on 4Netplayers B-Town, and what settings?

The name 4Netplayers B-Town carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has 4Netplayers B-Town loaded?

The game generates the map on 4Netplayers B-Town: procedural, size 4,000, seed 1234567890. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does 4Netplayers B-Town wipe, and how often?

The record for 4Netplayers B-Town holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 42 days 14 hours ago.

Tags and filters

Which Rust Data filters and lists contain 4Netplayers B-Town?

On Rust Data, 4Netplayers B-Town appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on 4Netplayers B-Town hold?

The game's server browser reads these tags from 4Netplayers B-Town: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into 4Netplayers B-Town?

In Rust, F1 opens the console: type client.connect 85.14.216.33:21900. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,874 players 11,727 servers online