Offline 85.14.216.6:21400 checked 11d ago
4Netplayers Rust Server probe 1
Connect
srv = rust.server("85.14.216.6:21404")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4450 · seed 1234567890
- map
- Procedural Map
- size
- 4450
- seed
- 1234567890
Server
srv.info()- address
- 85.14.216.6:21400
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 13:18 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 164/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 72/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 27/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 251/700 |
Quick answers
From the figures on this page.
Player counts
What position does 4Netplayers Rust Server probe 1 take in the server rankings?
Rank #13,065 on seven-day player hours for 4Netplayers Rust Server probe 1, within the top 60% of all ranked servers.
How many players does 4Netplayers Rust Server probe 1 hold at once?
Offline now for 4Netplayers Rust Server probe 1, with the last sample 11 days 3 hours ago.
Server data
What is the Rust version on 4Netplayers Rust Server probe 1?
Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server probe 1 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is 4Netplayers Rust Server probe 1, and is it up?
The latest sample has 4Netplayers Rust Server probe 1 offline, with a last sighting 11 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 17 October 2026.
In which location is 4Netplayers Rust Server probe 1 hosted?
For 4Netplayers Rust Server probe 1, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.14.216.6:21400.
Map and rules
What rules and settings are recorded for 4Netplayers Rust Server probe 1?
No gather rate appears in the name: 4Netplayers Rust Server probe 1. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has 4Netplayers Rust Server probe 1 loaded?
Size 4,450, seed 1234567890: the procedural map on 4Netplayers Rust Server probe 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does 4Netplayers Rust Server probe 1 wipe, and on what schedule?
The record for 4Netplayers Rust Server probe 1 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 23 hours ago.
Tags, lists
Which lists on Rust Data hold 4Netplayers Rust Server probe 1, and which filters?
These Rust Data lists include 4Netplayers Rust Server probe 1: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on 4Netplayers Rust Server probe 1 hold?
These tags are published by 4Netplayers Rust Server probe 1 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join 4Netplayers Rust Server probe 1?
In Rust, F1 opens the console: type client.connect 85.14.216.6:21400. Launch Rust on this page does the same by opening the game through Steam and connecting.