Rust Data

rustdata.spaceservers85.144.150.63:28017.ipynb

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Offline 85.144.150.63:28015 checked 26d ago

Dutch Rampage | Test Server

moddedcarbon

Connect

srv = rust.server("85.144.150.63:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak –
rank #13,832 # top 61%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.144.150.63:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:52 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average18/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Dutch Rampage | Test Server rank?

Over the last seven days Dutch Rampage | Test Server sits at #13,832 on player hours, in the top 61% of ranked servers.

How many players does Dutch Rampage | Test Server hold at once?

The current row shows Dutch Rampage | Test Server offline; the last response was 26 days 5 hours ago.

Server data

What Rust version does Dutch Rampage | Test Server run?

The build is Rust network protocol 2634 and build 166494 on Windows, run by Dutch Rampage | Test Server. The protocol has to match before you can join, and Steam does the updating.

Is Dutch Rampage | Test Server up, and what does its uptime show?

Offline now for Dutch Rampage | Test Server, last seen 26 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 1 October 2026.

In which location is Dutch Rampage | Test Server hosted?

For Dutch Rampage | Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.144.150.63:28015 is its address.

Rules, settings, map

Which rules apply on Dutch Rampage | Test Server, and what settings?

No gather rate appears in the name: Dutch Rampage | Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Dutch Rampage | Test Server loaded?

A procedural map runs on Dutch Rampage | Test Server, generated by the game.

Wipes and dates

When does Dutch Rampage | Test Server wipe, and how often?

Too few wipes are on record for Dutch Rampage | Test Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 7 hours ago.

Tags and filters

Which lists on Rust Data hold Dutch Rampage | Test Server, and which filters?

The Rust Data lists that Dutch Rampage | Test Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Dutch Rampage | Test Server hold?

The game's server browser reads these tags from Dutch Rampage | Test Server: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Dutch Rampage | Test Server?

The manual route: launch Rust, F1, then client.connect 85.144.150.63:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,419 players 11,701 servers online