Offline 85.155.184.105:28015 checked 11d ago
Ashfall Playtest
Connect
srv = rust.server("85.155.184.105:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 4242
- map
- Procedural Map
- size
- 2000
- seed
- 4242
Server
srv.info()- address
- 85.155.184.105:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 04:23 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 54/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 95/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 99/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 336/350 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Ashfall Playtest rank?
Player hours over seven days put Ashfall Playtest at #15,319, in the top 70% of the ranked set.
What population does Ashfall Playtest carry?
Offline now for Ashfall Playtest, with the last sample 11 days 12 hours ago.
About the server
Which Rust version is Ashfall Playtest on?
Rust network protocol 2634 and build 167781 on Linux is what Ashfall Playtest runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Ashfall Playtest, and is it up?
Ashfall Playtest is offline at this refresh; the last response came 11 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 17 October 2026.
Where does Ashfall Playtest sit?
No region is published by Ashfall Playtest. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.155.184.105:28015.
Settings and map
What rules and settings are recorded for Ashfall Playtest?
No gather rate appears in the name: Ashfall Playtest. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Ashfall Playtest?
Ashfall Playtest runs a procedural map of size 2,000 with seed 4242, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does Ashfall Playtest wipe?
The record for Ashfall Playtest holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 12 days 17 hours ago.
Lists and tags
Which Rust Data filters and lists contain Ashfall Playtest?
These Rust Data lists include Ashfall Playtest: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Ashfall Playtest?
The game's server browser reads these tags from Ashfall Playtest: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Ashfall Playtest?
In Rust, F1 opens the console: type client.connect 85.155.184.105:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.