Rust Data

rustdata.spaceservers85.190.128.2:10601.ipynb

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Online 85.190.128.2:10600 checked 10m ago

Rust Server by Ralvin

moddedoxide

Connect

srv = rust.server("85.190.128.2:10601")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 3
rank #6,190 # top 28%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0510152001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 17:50 UTC13d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 6738
Map of Rust Server by Ralvin
map
Procedural Map
size
3500
seed
6738
Open on RustMaps

Server

srv.info()
address
85.190.128.2:10600
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 17:50 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average31/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average48/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average37/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population

How does Rust Server by Ralvin compare in the rankings?

Rank #6,190 on seven-day player hours for Rust Server by Ralvin, within the top 28% of all ranked servers.

How full does Rust Server by Ralvin run?

The sample now reads 0 players for Rust Server by Ralvin, out of 20 slots. Over the last seven days it averaged 0 players and peaked at 3.

Server data

How well does Rust Server by Ralvin perform?

The 48-hour average is 10 server fps, with a low of 10. Buildings, deployables and all else in the world took the count as high as 66,926 entities. Memory peaked at 3,219 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Rust Server by Ralvin on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust Server by Ralvin. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Server by Ralvin, and is it up?

The current sample puts Rust Server by Ralvin online. A restart about 4 days 3 hours ago is what its reported uptime implies. Uptime of 51% across the last 7 full days: 85 hours of 168. Its earliest recorded date in Rust Data is 2 October 2026.

Which location does Rust Server by Ralvin run from?

No region is published by Rust Server by Ralvin. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.190.128.2:10600.

Map and rules

Which rules apply on Rust Server by Ralvin, and what settings?

You will not find a gather rate in the string Rust Server by Ralvin. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on Rust Server by Ralvin?

The game generates the map on Rust Server by Ralvin: procedural, size 3,500, seed 6738. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Rust Server by Ralvin wipe, and on what schedule?

Too few wipes are on record for Rust Server by Ralvin to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 13 days 6 hours ago.

On Rust Server by Ralvin, what happens on wipe day?

The average peak over recent wipes is 3 players. Peak population on the latest wipe came 45 hours in.

Tags, lists

Which lists on Rust Data hold Rust Server by Ralvin, and which filters?

On Rust Data, Rust Server by Ralvin appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Rust Server by Ralvin hold?

The game's server browser reads these tags from Rust Server by Ralvin: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Rust Server by Ralvin?

The manual route: launch Rust, F1, then client.connect 85.190.128.2:10600. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players The server lists 20 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,275 players 11,713 servers online