Offline 85.190.128.2:11900 checked 5d ago
PK Test Server
Connect
srv = rust.server("85.190.128.2:11901")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 85.190.128.2:11900
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:53 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 159 on average | 46/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 51/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 28/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 9/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does PK Test Server rank?
Over the last seven days PK Test Server sits at #15,425 on player hours, in the top 69% of ranked servers.
How many players does PK Test Server hold at once?
The current row shows PK Test Server offline; the last response was 5 days 21 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is PK Test Server on?
Rust network protocol 2634 and build 167231 on Windows is what PK Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is PK Test Server, and is it up?
Offline now for PK Test Server, last seen 5 days 21 hours ago. Over the last 7 full days the hours up number 32 of 168, 19%. The first row Rust Data holds for it is dated 9 October 2026.
Where does PK Test Server sit?
For PK Test Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.190.128.2:11900 is its address.
Rules, settings, map
Which settings and rules does PK Test Server run?
You will not find a gather rate in the string PK Test Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on PK Test Server?
Size 3,500, seed 6738: the procedural map on PK Test Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does PK Test Server wipe, and how often?
A rhythm cannot be read from the wipes of PK Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 10 hours ago.
Lists and tags
Where does PK Test Server appear among Rust Data lists and filters?
These Rust Data lists include PK Test Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on PK Test Server?
The game's server browser reads these tags from PK Test Server: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to PK Test Server?
The manual route: launch Rust, F1, then client.connect 85.190.128.2:11900. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
