Rust Data

rustdata.spaceservers85.190.149.48:10901.ipynb

Run all rust-data · live

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Online 85.190.149.48:10900 checked 11m ago

Rust solo PVE

moddedoxide

Connect

srv = rust.server("85.190.149.48:10901")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 19h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 19hThu 5 Nov, 19:00 UTCFW force wipe
135d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:06 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 6738
Map of Rust solo PVE
map
Procedural Map
size
3500
seed
6738
Open on RustMaps

Server

srv.info()
address
85.190.149.48:10900
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:06 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average47/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average44/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Quick answers

From the figures on this page.

Population data

What position does Rust solo PVE take in the server rankings?

Player hours over seven days put Rust solo PVE at #15,349, in the top 69% of the ranked set.

How many players does Rust solo PVE hold at once?

Current row: 0 players on Rust solo PVE, against 50 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does Rust solo PVE run?

Server fps over the last 48 hours averages 12; the floor is 10. The entity count peaked at 66,636, covering buildings, deployables and the rest of the world. The memory field tops out at 2,069 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Rust solo PVE run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust solo PVE. The protocol has to match before you can join, and Steam does the updating.

Is Rust solo PVE up, and what does its uptime show?

Rust solo PVE reports itself online at the current refresh. The uptime it reports puts the last restart about 18 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Rust solo PVE hosted?

No region is published by Rust solo PVE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.190.149.48:10900 is its address.

Settings and map

Which rules apply on Rust solo PVE, and what settings?

You will not find a gather rate in the string Rust solo PVE. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Rust solo PVE?

The game generates the map on Rust solo PVE: procedural, size 3,500, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Rust solo PVE wipe, and on what schedule?

The only wipe Rust solo PVE takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 5 hours ago.

What is wipe day on Rust solo PVE like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold Rust solo PVE, and which filters?

These Rust Data lists include Rust solo PVE: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust solo PVE hold?

Read by the game's server browser, the tags Rust solo PVE publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Rust solo PVE?

The manual route: launch Rust, F1, then client.connect 85.190.149.48:10900. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,299 players 11,732 servers online