Rust Data

rustdata.spaceservers85.190.159.156:10201.ipynb

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Online 85.190.159.156:10200 checked 12m ago

Tournament 100Pabajo

moddedoxide

Connect

srv = rust.server("85.190.159.156:10201")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,269 # top 69%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct8 Oct13 Oct19 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 21 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 04:19 UTC25d ago 10 NaN running 0
1 Fri 2 Oct, 16:35 UTC27d ago 3 NaN 1.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1019820938
Map of Tournament 100Pabajo
map
Procedural Map
size
2000
seed
1019820938
Open on RustMaps

Server

srv.info()
address
85.190.159.156:10200
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 04:19 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average15/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average2/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average6/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average127/200

Quick answers

From the figures on this page.

Player counts

How does Tournament 100Pabajo compare in the rankings?

Rank #15,269 on seven-day player hours for Tournament 100Pabajo, within the top 69% of all ranked servers.

How full does Tournament 100Pabajo run?

Current row: 0 players on Tournament 100Pabajo, against 50 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on Tournament 100Pabajo?

The 48-hour average is 10 server fps, with a low of 10. Entity numbers reached 19,816, and that includes buildings, deployables and the rest. The memory field tops out at 1,735 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Tournament 100Pabajo run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Tournament 100Pabajo. Steam updates your game for you, but the protocol must match to join.

How reliable is Tournament 100Pabajo, and is it up?

The current sample puts Tournament 100Pabajo online. The uptime it reports puts the last restart about 3 days 14 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 2 October 2026.

In which location is Tournament 100Pabajo hosted?

For Tournament 100Pabajo, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.190.159.156:10200.

Map and rules

Which rules apply on Tournament 100Pabajo, and what settings?

You will not find a gather rate in the string Tournament 100Pabajo. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Tournament 100Pabajo loaded?

Tournament 100Pabajo runs a procedural map of size 2,000 with seed 1019820938, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does Tournament 100Pabajo wipe?

A rhythm cannot be read from the wipes of Tournament 100Pabajo on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 21 hours ago.

What is wipe day on Tournament 100Pabajo like?

The average peak over recent wipes is 6 players. The crowd on the latest wipe topped out 21 hours after it began.

Tags and filters

Which Rust Data filters and lists contain Tournament 100Pabajo?

These Rust Data lists include Tournament 100Pabajo: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Tournament 100Pabajo hold?

The game's server browser reads these tags from Tournament 100Pabajo: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Tournament 100Pabajo?

The manual route: launch Rust, F1, then client.connect 85.190.159.156:10200. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,472 players 11,703 servers online