Online 85.190.159.63:10200 checked 10m ago
Wild Live Action
Connect
srv = rust.server("85.190.159.63:10201")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:23 UTC FW28d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 85.190.159.63:10200
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:23 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 71/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 119/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 43/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 129/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349/350 |
Quick answers
From the figures on this page.
Player counts
How does Wild Live Action compare in the rankings?
Player hours over seven days put Wild Live Action at #15,268, in the top 68% of the ranked set.
What population does Wild Live Action carry?
Current row: 0 players on Wild Live Action, against 20 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Wild Live Action run?
Averaged over 48 hours: 10 server fps, never under 10. The entity count peaked at 66,962, covering buildings, deployables and the rest of the world. A high of 2,135 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Wild Live Action run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Wild Live Action. The protocol has to match before you can join, and Steam does the updating.
How reliable is Wild Live Action, and is it online now?
Online is the state at the latest refresh for Wild Live Action. Count back 13 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Wild Live Action sit?
For Wild Live Action, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.190.159.63:10200 is its address.
Settings and map
Which rules apply on Wild Live Action, and what settings?
The name Wild Live Action carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Wild Live Action loaded?
The game generates the map on Wild Live Action: procedural, size 3,500, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Wild Live Action wipe, and on what schedule?
Once a month Wild Live Action wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 28 days 2 hours ago.
On Wild Live Action, what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold Wild Live Action, and which filters?
These Rust Data lists include Wild Live Action: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Wild Live Action?
The game's server browser reads these tags from Wild Live Action: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Wild Live Action?
Enter client.connect 85.190.159.63:10200 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
