Rust Data

rustdata.spaceservers85.190.160.131:10601.ipynb

Run all rust-data · live

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Online 85.190.160.131:10600 checked 11m ago

GUUUU

moddedoxide

Connect

srv = rust.server("85.190.160.131:10601")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #11,354 # top 51%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Fri 23 OctWed 14 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 15:19 UTC6d ago 2 NaN running 0
1 Wed 14 Oct, 15:47 UTC15d ago 2 halved by day 1 9 days 0
2 Thu 1 Oct, 17:58 UTC FW28d ago 0 NaN 12.9 days 0
3 Wed 23 Sep, 21:42 UTC36d ago 1 halved by day 2 7.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 0
Custom map, no picture published
map
Custom Map
size
4250
seed
–

Server

srv.info()
address
85.190.160.131:10600
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 15:19 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average20/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average39/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average5/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average23/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average96/200

Quick answers

From the figures on this page.

Population

What position does GUUUU take in the server rankings?

Player hours over seven days put GUUUU at #11,354, in the top 51% of the ranked set.

How many players does GUUUU hold at once?

GUUUU reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2.

About the server

How smoothly does GUUUU run?

The 48-hour average is 10 server fps, with a low of 10. Entity numbers reached 58,630, and that includes buildings, deployables and the rest. Memory peaked at 3,052 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does GUUUU run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by GUUUU. Joining needs the same protocol on your game; Steam handles the update.

How reliable is GUUUU, and is it up?

Online is the state at the latest refresh for GUUUU. Count back 38 minutes from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 20 September 2026.

Which location does GUUUU run from?

For GUUUU, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.190.160.131:10600 is its address.

Settings and map

Which rules apply on GUUUU, and what settings?

You will not find a gather rate in the string GUUUU. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on GUUUU?

A procedural map of size 4,250 runs on GUUUU, generated by the game. Recorded under map name: Custom Map.

Wipe schedule

On what schedule does GUUUU wipe?

GUUUU wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 12 hours ago.

What is wipe day on GUUUU like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.5.

Tags and filters

Which Rust Data filters and lists contain GUUUU?

On Rust Data, GUUUU appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on GUUUU hold?

The game's server browser reads these tags from GUUUU: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into GUUUU?

The manual route: launch Rust, F1, then client.connect 85.190.160.131:10600. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,200 players 11,655 servers online