Online 85.190.160.133:11700 checked 12m ago
Rust Server by nitrado.net
Connect
srv = rust.server("85.190.160.133:11701")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 07:26 UTC10d ago | 1 | NaN | running | 0 |
| 1 | Sun 18 Oct, 14:48 UTC11d ago | 2 | NaN | 0.7 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 1106429558
- map
- Procedural Map
- size
- 3700
- seed
- 1106429558
Server
srv.info()- address
- 85.190.160.133:11700
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 07:26 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 4/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 45/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 207/215 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust Server by nitrado.net rank?
Over the last seven days Rust Server by nitrado.net sits at #15,262 on player hours, in the top 69% of ranked servers.
How many players does Rust Server by nitrado.net hold at once?
Current row: 0 players on Rust Server by nitrado.net, against 20 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Rust Server by nitrado.net run?
Averaged over 48 hours: 10 server fps, never under 10. Buildings, deployables and all else in the world took the count as high as 79,636 entities. Memory peaked at 2,132 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rust Server by nitrado.net?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Server by nitrado.net. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Server by nitrado.net, and is it online now?
Online is the state at the latest refresh for Rust Server by nitrado.net. A restart about 18 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 143 of 168, 85%. Its earliest recorded date in Rust Data is 18 October 2026.
In which location is Rust Server by nitrado.net hosted?
No region is published by Rust Server by nitrado.net. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.190.160.133:11700 is its address.
Settings and map
Which rules apply on Rust Server by nitrado.net, and what settings?
You will not find a gather rate in the string Rust Server by nitrado.net. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Server by nitrado.net selected?
Size 3,700, seed 1106429558: the procedural map on Rust Server by nitrado.net, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Rust Server by nitrado.net wipe, and how often?
A rhythm cannot be read from the wipes of Rust Server by nitrado.net on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 17 hours ago.
On Rust Server by nitrado.net, what happens on wipe day?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold Rust Server by nitrado.net, and which filters?
These Rust Data lists include Rust Server by nitrado.net: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Rust Server by nitrado.net?
The game's server browser reads these tags from Rust Server by nitrado.net: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Rust Server by nitrado.net?
In Rust, F1 opens the console: type client.connect 85.190.160.133:11700. Launch Rust on this page does the same by opening the game through Steam and connecting.
