Offline 85.190.161.60:11100 checked 27d ago
VALHALLA |HUN |ENG |VANILLA
Connect
srv = rust.server("85.190.161.60:11101")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 17:48 UTC, in 11h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 11h | Thu 29 Oct, 17:48 UTC | wipe |
| 1 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 11h | Thu 12 Nov, 17:48 UTC | wipe |
| 3 | 28d 11h | Thu 26 Nov, 17:48 UTC | wipe |
| 4 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 11h | Thu 10 Dec, 17:48 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:48 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Thu 24 Sep, 21:29 UTC34d ago | 2 | halved by day 3 | 6.8 days | 1 |
| 2 | Thu 17 Sep, 16:35 UTC41d ago | 12 | held half | 7.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 41 on average | 36/100 |
| 1 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 16 on average | 6/100 |
| 2 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 2/200 |
| 3 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 4/200 |
| 4 | Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 5 on average | 5/50 |
| 5 | Fudge Begynderserver(Casual Beta:Ticket on discord for access) | groups of 8+ · biweekly · 4 on average | 0/50 |
Quick answers
From the figures on this page.
Population
What position does VALHALLA |HUN |ENG |VANILLA take in the server rankings?
Player hours over seven days put VALHALLA |HUN |ENG |VANILLA at #14,827, in the top 63% of the ranked set.
What population does VALHALLA |HUN |ENG |VANILLA carry?
Offline now for VALHALLA |HUN |ENG |VANILLA, with the last sample 27 days 12 hours ago.
Server data
Which Rust version is VALHALLA |HUN |ENG |VANILLA on?
Version Rust network protocol 2634 and build 166494 on Windows is reported by VALHALLA |HUN |ENG |VANILLA. Joining needs the same protocol on your game; Steam handles the update.
How reliable is VALHALLA |HUN |ENG |VANILLA, and is it online now?
Offline now for VALHALLA |HUN |ENG |VANILLA, last seen 27 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
Where does VALHALLA |HUN |ENG |VANILLA sit?
There is no region published for VALHALLA |HUN |ENG |VANILLA. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.190.161.60:11100.
Map and rules
Which settings and rules does VALHALLA |HUN |ENG |VANILLA run?
No gather rate appears in the name: VALHALLA |HUN |ENG |VANILLA. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
Which map has VALHALLA |HUN |ENG |VANILLA selected?
VALHALLA |HUN |ENG |VANILLA runs a procedural map of size 2,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipes and dates
When does VALHALLA |HUN |ENG |VANILLA wipe, and how often?
The prediction follows the tag, because VALHALLA |HUN |ENG |VANILLA's wipes on record are too few to confirm the schedule. Thursday 29 October at 17:48 UTC is when the next wipe is due. A new world was started 27 days 12 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.
What is wipe day on VALHALLA |HUN |ENG |VANILLA like?
The average peak over recent wipes is 5 players. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 3.
Tags and filters
Which Rust Data filters and lists contain VALHALLA |HUN |ENG |VANILLA?
These Rust Data lists include VALHALLA |HUN |ENG |VANILLA: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on VALHALLA |HUN |ENG |VANILLA hold?
The game's server browser reads these tags from VALHALLA |HUN |ENG |VANILLA: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into VALHALLA |HUN |ENG |VANILLA?
Enter client.connect 85.190.161.60:11100 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/FAA8MpTM6 is the website recorded for it.