Rust Data

rustdata.spaceservers85.190.162.25:11901.ipynb

Run all rust-data · live

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Online 85.190.162.25:11900 checked 7m ago

Over Lord

moddedoxide

Connect

srv = rust.server("85.190.162.25:11901")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #12,400 # top 56%
last wipe 28d ago # no schedule published
next wipe 6d 17h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
06d 17hThu 5 Nov, 19:00 UTCFW force wipe
134d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:58 UTC FW28d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 6738
Map of Over Lord
map
Procedural Map
size
3500
seed
6738
Open on RustMaps

Server

srv.info()
address
85.190.162.25:11900
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:58 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average15/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average28/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average9/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average38/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average156/200

Quick answers

From the figures on this page.

Population

What position does Over Lord take in the server rankings?

Player hours over seven days put Over Lord at #12,400, in the top 56% of the ranked set.

How many players does Over Lord hold at once?

Current row: 0 players on Over Lord, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How smoothly does Over Lord run?

The 48-hour average is 10 server fps, with a low of 9. The entity count peaked at 66,666, covering buildings, deployables and the rest of the world. The memory field tops out at 2,174 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Over Lord on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Over Lord. Steam updates your game for you, but the protocol must match to join.

How reliable is Over Lord, and is it up?

Online is the state at the latest refresh for Over Lord. The uptime it reports puts the last restart about 2 minutes ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Which location does Over Lord run from?

No region is published by Over Lord. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 85.190.162.25:11900 is its address.

Settings and map

Which rules apply on Over Lord, and what settings?

The name Over Lord carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Over Lord?

The game generates the map on Over Lord: procedural, size 3,500, seed 6738. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Over Lord wipe, and how often?

Once a month Over Lord wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 7 hours ago.

What is wipe day on Over Lord like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Over Lord, and which filters?

On Rust Data, Over Lord appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Over Lord?

These tags are published by Over Lord and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Over Lord?

In Rust, F1 opens the console: type client.connect 85.190.162.25:11900. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,249 players 11,692 servers online