Offline 85.192.48.32:28015 checked 40d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("85.192.48.32:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.192.48.32:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 09:27 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 52/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 51/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 55/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?
Player hours over seven days put Name of Server as Shown on the Client Server List at #13,966, in the top – of the ranked set.
How many players does Name of Server as Shown on the Client Server List hold at once?
Offline now for Name of Server as Shown on the Client Server List, with the last sample 40 days 4 hours ago.
Server facts
Which Rust version is Name of Server as Shown on the Client Server List on?
The build is Rust network protocol 2633 and build 164530 on Windows, run by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 40 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 17 September 2026.
Which location does Name of Server as Shown on the Client Server List run from?
No region is published by Name of Server as Shown on the Client Server List. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.192.48.32:28015.
Map and rules
What rules and settings are recorded for Name of Server as Shown on the Client Server List?
You will not find a gather rate in the string Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. The VAC field reads off.
What is the map on Name of Server as Shown on the Client Server List?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe, and how often?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 54 days 13 hours ago.
Tags and filters
Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?
On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Name of Server as Shown on the Client Server List?
In Rust, F1 opens the console: type client.connect 85.192.48.32:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.