Online 85.234.116.61:5000 checked 10m ago
ИРКУТСК | BAIKALLOOT | PVE
Connect
srv = rust.server("85.234.116.61:5003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 10:13 UTC12d ago | 1 | NaN | running | 1 |
| 1 | Sun 11 Oct, 15:03 UTC18d ago | 1 | NaN | 5.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 471471404- map
- Procedural Map
- size
- 3500
- seed
- 471471404
Server
srv.info()- address
- 85.234.116.61:5000
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 17 Oct 2026, 10:13 UTC
- hostname
- –
- first seen
- 11 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 33 on average | 46/200 |
| 1 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 30/200 |
| 2 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 28 on average | 42/140 |
| 3 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 37/100 |
| 4 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 25 on average | 46/150 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 26/75 |
Quick answers
From the figures on this page.
Population
How does ИРКУТСК | BAIKALLOOT | PVE compare in the rankings?
Rank #6,962 on seven-day player hours for ИРКУТСК | BAIKALLOOT | PVE, within the top 31% of all ranked servers.
How many players does ИРКУТСК | BAIKALLOOT | PVE hold at once?
Current row: 0 players on ИРКУТСК | BAIKALLOOT | PVE, against 200 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 08:00 UTC, mean 1 players.
Server data
How well does ИРКУТСК | BAIKALLOOT | PVE perform?
Averaged over 48 hours: 127 server fps, never under 74. The entity count peaked at 67,060, covering buildings, deployables and the rest of the world. A high of 3,223 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does ИРКУТСК | BAIKALLOOT | PVE run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by ИРКУТСК | BAIKALLOOT | PVE. Joining needs the same protocol on your game; Steam handles the update.
How reliable is ИРКУТСК | BAIKALLOOT | PVE, and is it online now?
Online is the state at the latest refresh for ИРКУТСК | BAIKALLOOT | PVE. A restart about 12 hours ago is what its reported uptime implies. 135 of 168 hours up over the last 7 full days, or 80%. Its earliest recorded date in Rust Data is 11 October 2026.
Where does ИРКУТСК | BAIKALLOOT | PVE sit?
No region tag is published by ИРКУТСК | BAIKALLOOT | PVE, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.234.116.61:5000 is its address.
Settings and map
Which settings and rules does ИРКУТСК | BAIKALLOOT | PVE run?
No gather rate appears in the name: ИРКУТСК | BAIKALLOOT | PVE. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has ИРКУТСК | BAIKALLOOT | PVE loaded?
Size 3,500, seed 471471404: the procedural map on ИРКУТСК | BAIKALLOOT | PVE, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does ИРКУТСК | BAIKALLOOT | PVE wipe, and on what schedule?
A single wipe each month, the force wipe, is all ИРКУТСК | BAIKALLOOT | PVE does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 12 days 9 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on ИРКУТСК | BAIKALLOOT | PVE like?
Recent wipes averaged 1 players at their peak. 7 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain ИРКУТСК | BAIKALLOOT | PVE?
These Rust Data lists include ИРКУТСК | BAIKALLOOT | PVE: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on ИРКУТСК | BAIKALLOOT | PVE hold?
The game's server browser reads these tags from ИРКУТСК | BAIKALLOOT | PVE: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join ИРКУТСК | BAIKALLOOT | PVE?
The manual route: launch Rust, F1, then client.connect 85.234.116.61:5000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
