Rust Data

rustdata.spaceservers85.234.116.61:5003.ipynb

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Online 85.234.116.61:5000 checked 10m ago

ИРКУТСК | BAIKALLOOT | PVE

monthly wipes moddedoxidepve

Connect

srv = rust.server("85.234.116.61:5003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 3
rank #6,962 # top 31%
last wipe 12d ago # monthly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5220:0009:0017:0002:0010:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0009:0017:0002:0010:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

usual gap5.8 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
134d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 17 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 10:13 UTC12d ago 1 NaN running 1
1 Sun 11 Oct, 15:03 UTC18d ago 1 NaN 5.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 471471404
No map picture published
map
Procedural Map
size
3500
seed
471471404
Open on RustMaps

Server

srv.info()
address
85.234.116.61:5000
region
–
max players
200
group limit
8, the default
wipe schedule
monthly
last wipe
17 Oct 2026, 10:13 UTC
hostname
–
first seen
11 Oct 2026

About this server · in its own words

print(srv.description)
BAIKALLOOT PVE - сибирский сервер для приключений в Rust. PVE - сервер из Иркутска для всех, кто любит выживание, строительство и совместную игру. Добыча и лут х1, ускоренный переработчик, увеличенные стаки и магазин за игровые ресурсы. Без урона между игроками, с защитой построек и личных вещей от посторонних. Штурмуй рейдовые базы, сражайся с NPC и запускай экспедиции по четырём направлениям. Выполняй задания боевого пропуска, открывай уровни и получай награды. Строй, исследуй и развивайся в своём темпе - начни свой путь на Байкале!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
01[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 33 on average46/200
1[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average30/200
2[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 28 on average42/140
3Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average37/100
4[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average46/150
5Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average26/75

Quick answers

From the figures on this page.

Population

How does ИРКУТСК | BAIKALLOOT | PVE compare in the rankings?

Rank #6,962 on seven-day player hours for ИРКУТСК | BAIKALLOOT | PVE, within the top 31% of all ranked servers.

How many players does ИРКУТСК | BAIKALLOOT | PVE hold at once?

Current row: 0 players on ИРКУТСК | BAIKALLOOT | PVE, against 200 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 08:00 UTC, mean 1 players.

Server data

How well does ИРКУТСК | BAIKALLOOT | PVE perform?

Averaged over 48 hours: 127 server fps, never under 74. The entity count peaked at 67,060, covering buildings, deployables and the rest of the world. A high of 3,223 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does ИРКУТСК | BAIKALLOOT | PVE run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by ИРКУТСК | BAIKALLOOT | PVE. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ИРКУТСК | BAIKALLOOT | PVE, and is it online now?

Online is the state at the latest refresh for ИРКУТСК | BAIKALLOOT | PVE. A restart about 12 hours ago is what its reported uptime implies. 135 of 168 hours up over the last 7 full days, or 80%. Its earliest recorded date in Rust Data is 11 October 2026.

Where does ИРКУТСК | BAIKALLOOT | PVE sit?

No region tag is published by ИРКУТСК | BAIKALLOOT | PVE, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.234.116.61:5000 is its address.

Settings and map

Which settings and rules does ИРКУТСК | BAIKALLOOT | PVE run?

No gather rate appears in the name: ИРКУТСК | BAIKALLOOT | PVE. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has ИРКУТСК | BAIKALLOOT | PVE loaded?

Size 3,500, seed 471471404: the procedural map on ИРКУТСК | BAIKALLOOT | PVE, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does ИРКУТСК | BAIKALLOOT | PVE wipe, and on what schedule?

A single wipe each month, the force wipe, is all ИРКУТСК | BAIKALLOOT | PVE does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 12 days 9 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

What is wipe day on ИРКУТСК | BAIKALLOOT | PVE like?

Recent wipes averaged 1 players at their peak. 7 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain ИРКУТСК | BAIKALLOOT | PVE?

These Rust Data lists include ИРКУТСК | BAIKALLOOT | PVE: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on ИРКУТСК | BAIKALLOOT | PVE hold?

The game's server browser reads these tags from ИРКУТСК | BAIKALLOOT | PVE: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join ИРКУТСК | BAIKALLOOT | PVE?

The manual route: launch Rust, F1, then client.connect 85.234.116.61:5000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players 200 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,335 players 11,883 servers online