Rust Data

rustdata.spaceservers85.239.199.14:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 85.239.199.14:28015 checked 9d ago

[Persian] Milad Land

moddedoxide

Connect

srv = rust.server("85.239.199.14:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,021 # top 59%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.239.199.14:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 19:03 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average32/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average30/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average24/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Population

What position does [Persian] Milad Land take in the server rankings?

Player hours over seven days put [Persian] Milad Land at #13,021, in the top 59% of the ranked set.

What population does [Persian] Milad Land carry?

The current row shows [Persian] Milad Land offline; the last response was 9 days 4 hours ago.

About the server

What Rust version does [Persian] Milad Land run?

Version Rust network protocol 2634 and build 166494 on Windows is reported by [Persian] Milad Land. Steam updates your game for you, but the protocol must match to join.

Is [Persian] Milad Land up, and what does its uptime show?

[Persian] Milad Land is offline at this refresh; the last response came 9 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 19 October 2026.

In which location is [Persian] Milad Land hosted?

No region is published by [Persian] Milad Land. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.239.199.14:28015.

Map and rules

Which rules apply on [Persian] Milad Land, and what settings?

The name [Persian] Milad Land carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has [Persian] Milad Land loaded?

A procedural map runs on [Persian] Milad Land, generated by the game.

Wipe schedule

When does [Persian] Milad Land wipe, and on what schedule?

The record for [Persian] Milad Land holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 12 days 6 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain [Persian] Milad Land?

On Rust Data, [Persian] Milad Land appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on [Persian] Milad Land?

These tags are published by [Persian] Milad Land and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into [Persian] Milad Land?

In Rust, F1 opens the console: type client.connect 85.239.199.14:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,781 players 11,700 servers online