Offline 85.253.118.165:28015 checked 5d ago
Binnuns's Local Server
Connect
srv = rust.server("85.253.118.165:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 16:58 UTC5d ago | 1 | NaN | running | 0 |
| 1 | Sat 17 Oct, 18:54 UTC11d ago | 0 | NaN | 5.9 days | 1 |
| 2 | Fri 16 Oct, 16:33 UTC12d ago | 1 | NaN | 1.1 days | 0 |
| 3 | Thu 15 Oct, 14:47 UTC13d ago | 1 | NaN | 1.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 12345
- map
- Procedural Map
- size
- 2500
- seed
- 12345
Server
srv.info()- address
- 85.253.118.165:28015
- region
- –
- max players
- 25
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 17:05 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 66/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21/1000 |
Quick answers
From the figures on this page.
Player counts
How does Binnuns's Local Server compare in the rankings?
Player hours over seven days put Binnuns's Local Server at #11,441, in the top 51% of the ranked set.
How many players does Binnuns's Local Server hold at once?
Binnuns's Local Server returns no live count at this refresh, having last been seen 5 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What is the Rust version on Binnuns's Local Server?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Binnuns's Local Server. Steam updates your game for you, but the protocol must match to join.
Is Binnuns's Local Server up, and what does its uptime show?
Binnuns's Local Server is offline at this refresh; the last response came 5 days 5 hours ago. 4 of 168 hours up over the last 7 full days, or 2%. Rust Data logged it first on 15 October 2026.
Where does Binnuns's Local Server sit?
For Binnuns's Local Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.253.118.165:28015.
Map and rules
Which rules apply on Binnuns's Local Server, and what settings?
You will not find a gather rate in the string Binnuns's Local Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Binnuns's Local Server selected?
The game generates the map on Binnuns's Local Server: procedural, size 2,500, seed 12345. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Binnuns's Local Server wipe, and how often?
Irregular wipe times on Binnuns's Local Server leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 18 hours ago.
What is wipe day on Binnuns's Local Server like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.
Tags and filters
Where does Binnuns's Local Server appear among Rust Data lists and filters?
On Rust Data, Binnuns's Local Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Binnuns's Local Server hold?
These tags are published by Binnuns's Local Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp25 (Max players): The server lists 25 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Binnuns's Local Server?
In Rust, F1 opens the console: type client.connect 85.253.118.165:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
