Rust Data

rustdata.spaceservers85.253.118.165:28017.ipynb

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Offline 85.253.118.165:28015 checked 5d ago

Binnuns's Local Server

moddedoxide

Connect

srv = rust.server("85.253.118.165:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/25 # 4% full
7-day average 1 # peak 1
rank #11,441 # top 51%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 16:58 UTC5d ago 1 NaN running 0
1 Sat 17 Oct, 18:54 UTC11d ago 0 NaN 5.9 days 1
2 Fri 16 Oct, 16:33 UTC12d ago 1 NaN 1.1 days 0
3 Thu 15 Oct, 14:47 UTC13d ago 1 NaN 1.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 12345
Map of Binnuns's Local Server
map
Procedural Map
size
2500
seed
12345
Open on RustMaps

Server

srv.info()
address
85.253.118.165:28015
region
–
max players
25
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 17:05 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average157/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average66/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Quick answers

From the figures on this page.

Player counts

How does Binnuns's Local Server compare in the rankings?

Player hours over seven days put Binnuns's Local Server at #11,441, in the top 51% of the ranked set.

How many players does Binnuns's Local Server hold at once?

Binnuns's Local Server returns no live count at this refresh, having last been seen 5 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What is the Rust version on Binnuns's Local Server?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Binnuns's Local Server. Steam updates your game for you, but the protocol must match to join.

Is Binnuns's Local Server up, and what does its uptime show?

Binnuns's Local Server is offline at this refresh; the last response came 5 days 5 hours ago. 4 of 168 hours up over the last 7 full days, or 2%. Rust Data logged it first on 15 October 2026.

Where does Binnuns's Local Server sit?

For Binnuns's Local Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.253.118.165:28015.

Map and rules

Which rules apply on Binnuns's Local Server, and what settings?

You will not find a gather rate in the string Binnuns's Local Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Binnuns's Local Server selected?

The game generates the map on Binnuns's Local Server: procedural, size 2,500, seed 12345. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Binnuns's Local Server wipe, and how often?

Irregular wipe times on Binnuns's Local Server leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 18 hours ago.

What is wipe day on Binnuns's Local Server like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.

Tags and filters

Where does Binnuns's Local Server appear among Rust Data lists and filters?

On Rust Data, Binnuns's Local Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Binnuns's Local Server hold?

These tags are published by Binnuns's Local Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp25 (Max players): The server lists 25 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Binnuns's Local Server?

In Rust, F1 opens the console: type client.connect 85.253.118.165:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp25
Max players The server lists 25 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,312 players 11,738 servers online