Offline 85.55.67.113:28015 checked 15d ago
LinuxGSM
Connect
srv = rust.server("85.55.67.113:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.55.67.113:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 10:38 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 137/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 133/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 30/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 123/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 41/1000 |
Quick answers
From the figures on this page.
Population
How does LinuxGSM compare in the rankings?
Player hours over seven days put LinuxGSM at #15,547, in the top 71% of the ranked set.
What population does LinuxGSM carry?
The current row shows LinuxGSM offline; the last response was 15 days 10 hours ago.
Server facts
What Rust version does LinuxGSM run?
The build is Rust network protocol 2634 and build 167584 on Linux, run by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LinuxGSM, and is it up?
Offline now for LinuxGSM, last seen 15 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 12 October 2026.
Which location does LinuxGSM run from?
For LinuxGSM, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.55.67.113:28015 is its address.
Rules, settings, map
What rules and settings are recorded for LinuxGSM?
You will not find a gather rate in the string LinuxGSM. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has LinuxGSM loaded?
The game generates its map: procedural, on LinuxGSM.
Wipe schedule
When does LinuxGSM wipe, and on what schedule?
A rhythm cannot be read from the wipes of LinuxGSM on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 10 hours ago.
Tags, lists
Where does LinuxGSM appear among Rust Data lists and filters?
The Rust Data lists that LinuxGSM fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on LinuxGSM hold?
These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into LinuxGSM?
The manual route: launch Rust, F1, then client.connect 85.55.67.113:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.