Offline 85.76.105.173:28015 checked 21d ago
Creative / Build
Connect
srv = rust.server("85.76.105.173:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.76.105.173:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 21:31 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 15/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 1 on average | 0/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 34/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 89 on average | 88/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 70/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 34 on average | 268/400 |
Quick answers
From the figures on this page.
Population data
How does Creative / Build compare in the rankings?
Rank #13,764 on seven-day player hours for Creative / Build, within the top 62% of all ranked servers.
How full does Creative / Build run?
Offline now for Creative / Build, with the last sample 21 days 7 hours ago.
Server facts
Which Rust version is Creative / Build on?
Rust network protocol 2634 and build 166652 on Windows is what Creative / Build runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Creative / Build, and is it up?
The latest sample has Creative / Build offline, with a last sighting 21 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 6 October 2026.
Which location does Creative / Build run from?
There is no region published for Creative / Build. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.76.105.173:28015.
Settings and map
Which rules apply on Creative / Build, and what settings?
You will not find a gather rate in the string Creative / Build. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has Creative / Build selected?
Creative / Build runs a procedural map, which the game generates.
Wipe data
On what schedule does Creative / Build wipe?
The record for Creative / Build holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 21 days 8 hours ago.
Tags, lists
Which lists on Rust Data hold Creative / Build, and which filters?
The Rust Data lists that Creative / Build fits are: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Creative / Build?
Read by the game's server browser, the tags Creative / Build publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Creative / Build?
Enter client.connect 85.76.105.173:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.