Offline 86.10.135.122:25576 checked 10d ago
BrokenDog Friends 2
Connect
srv = rust.server("86.10.135.122:25569")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 13:47 UTC23d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1800 · seed 1000
- map
- Procedural Map
- size
- 1800
- seed
- 1000
Server
srv.info()- address
- 86.10.135.122:25576
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 13:47 UTC
- hostname
- rustita.brokendog.net
- first seen
- 13 Sep 2026
Operator · brokendog.net
rust.servers(operator="brokendog.net").sort_values("players")
| server | players |
|---|
The only server publishing a brokendog.net hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 149/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 193/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 96/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 225/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 345/350 |
Quick answers
From the figures on this page.
Player counts
What position does BrokenDog Friends 2 take in the server rankings?
Player hours over seven days put BrokenDog Friends 2 at #15,317, in the top 70% of the ranked set.
What population does BrokenDog Friends 2 carry?
BrokenDog Friends 2 returns no live count at this refresh, having last been seen 10 days 3 hours ago.
Server facts
What is the Rust version on BrokenDog Friends 2?
Rust network protocol 2634 and build 167584 on Linux is what BrokenDog Friends 2 runs. The protocol has to match before you can join, and Steam does the updating.
Is BrokenDog Friends 2 up, and what does its uptime show?
BrokenDog Friends 2 is offline at this refresh; the last response came 10 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is BrokenDog Friends 2 hosted?
For BrokenDog Friends 2, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 86.10.135.122:25576.
Map and rules
What rules and settings are recorded for BrokenDog Friends 2?
You will not find a gather rate in the string BrokenDog Friends 2. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has BrokenDog Friends 2 selected?
The game generates the map on BrokenDog Friends 2: procedural, size 1,800, seed 1000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does BrokenDog Friends 2 wipe?
Too few wipes are on record for BrokenDog Friends 2 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 23 days 3 hours ago.
What is wipe day on BrokenDog Friends 2 like?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold BrokenDog Friends 2, and which filters?
The Rust Data lists that BrokenDog Friends 2 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Who operates BrokenDog Friends 2?
No other server we track uses the brokendog.net hostname that BrokenDog Friends 2 publishes.
Which meanings do the tags on BrokenDog Friends 2 hold?
Read by the game's server browser, the tags BrokenDog Friends 2 publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The server runs build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to BrokenDog Friends 2?
In Rust, F1 opens the console: type client.connect 86.10.135.122:25576. Launch Rust on this page does the same by opening the game through Steam and connecting.