Rust Data

rustdata.spaceservers86.121.67.44:28017.ipynb

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Offline 86.121.67.44:28015 checked 22d ago

Private Rust Server

biweekly wipes moddedoxidepve

Connect

srv = rust.server("86.121.67.44:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,636 # top 70%
last wipe 26d ago # biweekly schedule
next wipe 1d 11h # Thu 29 Oct, 22:04 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 29 October, 22:04 UTC, in 1d 11h. # Biweekly: 14 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
86.121.67.44:28015
region
–
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
1 Oct 2026, 22:04 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(4)
serverlike_thisplayers
0#1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]groups of 8+ · biweekly · 4 on average5/100
1[TW][PVE]Strawberry Turkey PastaEA · groups of 8+ · monthly · 2 on average1/100
2Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecaygroups of 8+ · 10x · monthly · 2 on average1/69
3RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ]EU · quad · monthly · 1 on average2/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Private Rust Server rank?

Rank #15,636 on seven-day player hours for Private Rust Server, within the top 70% of all ranked servers.

How many players does Private Rust Server hold at once?

The current row shows Private Rust Server offline; the last response was 22 days 21 hours ago.

About the server

Which Rust version is Private Rust Server on?

Version Rust network protocol 2634 and build 166494 on Windows is reported by Private Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Private Rust Server, and is it online now?

Private Rust Server is offline at this refresh; the last response came 22 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 5 October 2026.

Where does Private Rust Server sit?

No region is published by Private Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 86.121.67.44:28015 is its address.

Settings and map

Which rules apply on Private Rust Server, and what settings?

You will not find a gather rate in the string Private Rust Server. No custom cap; the default of 8 players per group stands. combat training is the game mode here, and loot handed out for aim and PvP practice. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Private Rust Server loaded?

A procedural map runs on Private Rust Server, generated by the game.

Wipes and dates

When does Private Rust Server wipe, and how often?

The next wipe for Private Rust Server is an estimate, drawn from biweekly: 14 days after its last wipe. The schedule puts the next wipe on Thursday 29 October at 22:04 UTC. The world it runs now was generated 26 days 12 hours ago. The tags list a two-weekly wipe cycle.

Tags and filters

Which lists on Rust Data hold Private Rust Server, and which filters?

On Rust Data, Private Rust Server appears in these lists: Modded Rust servers, Rust aim training servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on Private Rust Server hold?

The game's server browser reads these tags from Private Rust Server: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^d (Combat training): Practise aim and PvP; the loot is provided; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Private Rust Server?

The manual route: launch Rust, F1, then client.connect 86.121.67.44:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^b,^d,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^d
Combat training Practise aim and PvP; the loot is provided.
^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,098 players 11,670 servers online